认真研究了当前分布交互仿真系统的体系结构,指出了存在的问题和国内外最新研究成果。
This paper deals with the systematization of ship's distributed interactive simulation. Introduces briefly the problems and the latest research results at home and abroad.
分布交互仿真是一种新兴的仿真技术,分布交互仿真环境的研究具有重要的理论意义和实用价值。
Distributed interactive simulation is a new technology of simulation. The research on dis-tributed interactive simulation environment is of great importance both in theory and application.
高层体系结构(HLA)已被采纳为IEEE标准,是目前国内外仿真界普遍采用的分布交互仿真规范。
The High Level Architecture (HLA), which has been accepted as an IEEE standard, is the specification for distributed interactive simulation. Flexibility is the aim of the HLA.
高层体系结构(HLA)作为新一代分布交互仿真的体系结构,在作战模拟与仿真方面有着广阔的应用前景。
High level architecture (HLA), which is a new architecture for distributed simulation, has found a wide application in military simulation and war-gaming.
分布交互仿真中的综合环境建模不仅是实现环境数据表示、重用、交换的关键,也是实现高度互操作性的核心。
Synthetic environment modeling in distributed interactive simulation is not only the key of the environment data representation? Reuse and interchange, but also the core of high interoperability.
对分布交互仿真系统的功能进行了研究,提出了支持整个分布交互仿真系统开发与使用的全生命周期的仿真支撑软件的设计思想及其组成结构。
This paper describes the function of Distributed Interactive Simulation(DIS). And the simulation supporting software' s design and structure which support DIS whole lifecycle are discussed.
分布环境下不同领域之间的仿真工具的交互是实现虚拟样机(VP)支撑环境的关键技术。
The interaction of different fields? Simulation tools in distributed environment is the key technology to realize the supporting platform of virtual prototyping (VP).
在深入分析仿真系统对仿真平台共同要求的基础上,提出了一个通用的基于HLA分布交互式仿真平台体系结构。
The paper proposes the architecture of a general HLA-based distributed interactive simulation platform through analyzing the common requirements of simulation systems to simulation platforms.
即利用集中和分布式的数据库结构对机群作战分布交互式仿真系统的数据库进行了优化设计,减少了网络数据流量。
Namely, using the centralized and distributed database design optimizes the configuration of simulation database of Air fleet fighting dis system and reduces network flux.
DR算法是分布式交互仿真(DIS)技术的关键技术之一。对DR算法的基本思想进行了研究,并进一步研究了DR模型。
DR algorithm is one of critical techniques for Distributed Interactive Simulation (DIS). This paper studies fundamental idea of the DR algorithm, and studies the DRmodel further.
随着计算机技术的飞速发展,分布式交互仿真可视化技术为多种武器和多种战术的综合运用、适应未来作战环境下武器体系对抗提供了一种试验手段。
As the rapid progresses of computer technique, interactive Technology provide a trial way of integrated wield manifold weapons and tactics and armament system counterwork in future campaign.
基于分布式交互仿真的视景仿真系统,对仿真结点的图形和网络处理能力提出较高的要求,需要在建模和算法上进行优化。
The visual simulation based on DIS raises a high demand on the graphics and the net processing ability of the simulation nodes, thus optimization in the modeling and choice of algorithms are required.
实验结果表明,该系统在实现分布式仿真系统数据驱动下的多通道静态场景、动态实体实时生成的同时,能够及时响应用户的交互操作,并且具有很高的性能价格比。
A case study shows that the system realizes the visual simulation of static view and dynamic objects, responds to the users' interaction in real time, and has high cost-benefit ratio.
人体运动的仿真在分布虚拟战场环境仿真、灾难救援训练、交互式防暴演习等领域有重要的应用。
The simulation of mans motion plays an important role in the areas of distributed virtual battlefield simulating, disaster rescuing and interactive riot policeman exercising.
作为高层体系结构HLA的软件实现,RTI按照HLA接口规范的定义,提供了支持分布式交互仿真实现的服务。
RTI is the software that implements the High Level Architecture(HLA) interface specification. It provides common services to support realization of distributed simulations.
作为高层体系结构HLA的软件实现,RTI按照HLA接口规范的定义,提供了支持分布式交互仿真实现的服务。
RTI is the software that implements the High Level Architecture(HLA) interface specification. It provides common services to support realization of distributed simulations.
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