论文结合汽车驾驶模拟器视景系统的开发,对虚拟场景中的几何建模技术、声音建模技术进行了研究。
The thesis studies the VR modeling techniques of virtual scene and 3D sound according to the development of Visual Vehicle Simulation System.
与传统的几何建模技术不同,基于图像的建模技术采用的策略是由光学系统对原始场景模型进行扫描,然后自动恢复出场景的三维模型。
Different from the traditional geometric modeling technology, the image based modeling technology get raw data from the original scene with cameras or other kind of optical instruments.
文章介绍了一种采用几何与图象混合建模技术构建的矿井虚拟漫游系统,并给出了该系统的设计思想、开发流程及主要功能模块。
The paper introduced a virtual wandering system of mine with hybrid modeling technology based on geometry and image, and gave the design idea, developing flow and main function modules of the system.
提出了一种基于图像处理技术的沥青混合料二维有限单元分析的几何建模方法。
Based on image processing technology, a method of geometric modeling is presented for two dimensional finite element analysis of asphalt mixture.
本文研究了基于图像的建筑物三维建模技术,主要分为:建筑物场景的全景图拼接与基于单幅图像的建筑物三维几何重建。
This paper has studied three dimensional modeling technology for architecture based on image, including panorama splicing and geometry reconstruction based on single image.
通过对三维数值模拟实施过程中几何建模、接触、网格自适应和重划分等关键技术问题的处理,顺利完成传统方案和改进方案的模拟。
To continue the numerical simulations of the conventional and improved schemes, some key technologies, including geometric model, contact, mesh adapting and remeshing, are solved.
对虚拟森林环境的建模技术进行深入探讨,主要内容包括虚拟地形的构建和林木的几何重建技术。
We deeply discuss the techniques on geometric modeling. Under the condition of simulating virtual forest landscape, the primary landscapes are terrain and the tree.
基于几何与图像的混合建模与绘制技术正是在此背景下提出的,目前该技术已得到国内外学术界的充分重视。
Based on this background, the technology geometry - and image-based hybrid modeling and rendering (GIBHMR) is put forward, which has been emphasized by international academe at the present time.
由于传统建模技术主要集中于物理建模和几何表示方面,致使产品概念设计阶段缺乏有力的技术支持。
The traditional modeling techniques are mainly focused on physical modeling and geometric representation, so it makes the conceptual design of products not obtain effective technique support.
论文深入研究了几何模型的图像建模技术,提出了一种针对几何模型的自适应图像建模方法。
Third, this dissertation discusses modeling technology, and then gives a method of adaptive image modeling for geometry models.
本文我们将讨论表面的细节结构建模技术和几何细节在局部和全局光照下的实时渲染技术。
In this paper we present an approach for realistic modeling of surface mesostructure and efficient rendering of the associated visual effects under both local and global illumination.
构建出智能草图的技术体系,包括基于单笔划的自然手势界面,徒手草图输入,草图识别与基于草图的几何建模。
The technique system of intelligent sketching is presented, including the pen based natural gesture interface, free-hand sketching input, sketching recognition and sketch based solid modeling.
重点对几何形态建模、纹理映射建模等技术进行了较为详细的论述,并建成了“虚拟小区”3维视景模型。
This article focuses on the techniques of configuration modeling, texture mapping, and builds a 3d model named "virtual residential district".
根据几何建模原理以及实体造型技术,从结构和功能上进行了结构建模的构架。
According to the principles of geometry modeling and solid molding techniques, the structural modeling is established by the aspects of structure and function.
重点论述了机床零部件几何模型的装配关系、几何模型的建模方法、工件模型的离散等关键技术。
It gives emphasis to the assembling relation and the modeling method of the parts and components' geometric model, and scattering of the workpiece model.
在总结当前计算机三维建模技术的基础上,对基于几何造型的三维建模技术进行了研究。
After summarizing most 3d modeling technologies, the thesis lay emphasis on the 3d modeling methods using geometric modeling.
图象与几何模型相结合的增强现实技术是充分利用基于图象与基于几何模型两种建模方法各自优点的有效途径,近年来已成为研究热点。
The argument reality technology is a good approach to combine the advantages of image-based method and model-based method, thus has been popular recently.
特征技术是三维几何建模领域中继实体模型技术后的又一个重要里程碑。
Features 3d geometric modeling technology is the area of solid model relay technology is another important milestone.
为了降低矿山几何建模的技术强度及工作量,开发了一个用于矿山三维建模的采矿特征库。
To alleviate the technique intensity and workload in building geometrical mine model, a mining feature library for building 3d mine model is developed.
本文重点对几何形态建模、纹理映射建模等技术进行了较为详细的论述,并建成了“虚拟小区”三维视景模型。
This article discuses the technique of configuration modeling, texture mapping in detail, and build a 3-d model, named virtual block.
本文重点对几何形态建模、纹理映射建模等技术进行了较为详细的论述,并建成了“虚拟小区”三维视景模型。
This article discuses the technique of configuration modeling, texture mapping in detail, and build a 3-d model, named virtual block.
应用推荐