可选的内部冷却系统,大大减少冷却时间,缩短整体循环时间,最大化熔炉使用效率。
Optional internal cooling systems dramatically reduce cooling times, shortening total cycle time and maximizing furnace usage.
冰冻:不在减少深度冻结的冷却时间。
战斗的圣洁现在不再减少驱邪术的冷却时间。
Sanctity of Battle no longer reduces the cooldown of Exorcism.
恐惧结界现在所有牧师可以在20级学到。持续时间减少到3分钟,冷却时间增加到3分钟。
Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes.
混乱之箭雕文:减少混乱之箭的冷却时间2秒。
Glyph of Chaos Bolt: Reduces the cooldown on Chaos Bolt by 2 SEC.
冲击之射:不再造成额外的威胁,持续和冷却时间稍微增加,魔法消耗减少。
Concussive Shot: No longer causes additional threat, duration and cooldown slightly increased, mana cost reduced.
恶魔法阵雕文:减少恶魔法阵的冷却时间4秒。
Glyph of Demonic Circle: Reduces the cooldown on Demonic Circle by 4 SEC.
大哇啊!:减少了这个技能的消耗,冷却时间,以及射程。
Big Waaagh! : Reduced this ability's cost, cooldown time, and range.
功能描述:加快橡胶模具的冷却、减少模具再次使用的间隔时间(提高产量)、减少高温承受时间(使用寿命更长)。
Function description: quicken the cooling of rubber mould; shorten the interval time of using the mould (increase the output); reduce the high-temperature bearing time (lengthen the service life).
快速冷却系统:配置大功率散热风扇和高性能气泵,加速空气流动,大量的减少设备冷却时间。
Rapid and efficient cooling system: the equipment is provided with a high power fan and high-performance air pump, significantly decreasing equipment cooling time.
凝神射击:冷却时间由20秒减少至15秒,并且能驱散激怒和魔法效果。
Tranquilizing Shot: Cooldown reduced to 15 seconds (down from 20), and now dispels Enrage and Magic effects.
能量灌注的冷却时间减少到2分钟。
冷却时间减少到10秒。
亚述安的狂怒:增加了这个技能的伤害,极大地减少了冷却时间,并且额外的增加了短暂的施法时间。
Fury of Asuryan: Increased this ability's damage, greatly reduced the cooldown time, and added a brief buildup time.
翼龙钉刺的冷却时间从1.5分钟减少到1分钟。
这个天赋不再减少急跑得冷却时间。
技能盾墙现在减少受到旳所有伤害50%,持续12秒,冷却时间减少到5分钟。
Shield Wall now reduces all damage taken by 50% for 12 seconds, cooldown reduced to 5 minutes.
圣疗不在消耗所有法力,冷却时间减少到20分钟。
Lay on Hands no longer drains all mana, cooldown reduced to 20 minutes.
另外在需要同时供暖时,可实现系统内部能量调节,减少冷却塔和加热设备的运行时间。
In addition, when heating at the same time required to achieve energy-conditioning system to reduce the cooling towers and heating equipment run time.
同时,冷却时间已经减少了25%。
邪恶灵气改变:死亡骑士灌注邪恶的狂热,提高攻击速度和移动速度15%,所有技能的公共冷却时间减少0.5秒。同一时间只能激活一种灵气。
Unholy Presence changed to: Infuses the death knight with unholy fury, increasing attack speed by 15%, movement speed by 15% and reducing the global cooldown on all abilities by 0.5 SEC.
瞄准射击的法力消耗从11%的基础法力值减少为8%,施法时间由2.5秒改为瞬发,6秒冷却时间上升为10秒,伤害下降。
Aimed shot mana cost has been reduced from 11% of base mana to 8%, casting time reduced from 2.5 SEC to instant. Cooldown increased from 6 seconds to 10 seconds and damage reduced.
“下降”的时间也减少冷却,使车辆在各种出示驾驶等交通条件去制止和充分的权力。
"Cool down" time is also reduced, enabling the cars to produce full power under varying driving conditions such as stop and go traffic.
该降温系统使用冷却塔供冷后,减少了全年冷水机组的工作时间,降低了运行成本,取得了良好的经济效益。
Tower cooling in winter and transitional seasons can reduce the whole year operating time of the water chiller and reduce working cost, and the fine economic benefit can be gotten.
天罚(暂译):现在不再减少灵魂石的冷却时间。
现在只有伤害高于你生命值30%的伤害才会打断它的持续治疗,冷却时间从5分钟减少到3分钟。
Now breaks from any attack that hits you for 30% or more of your total health. Cooldown reduced to 3 minutes, down from 5.
求生本能现在减少50%受到的伤害,从60%下调。冷却时间改为3分钟,从5分钟下调。
Survival Instincts now reduces damage taken by 50%, down from 60%. Cooldown changed to 3 min, down from 5 min.
生存系第3层新天赋生存战术:降低你假死和所有陷阱的抵抗几率2/4%,并且减少逃脱的冷却时间2/4秒。
New Talent - Survival Tactics (Survival): Reduces the chance your Feign Death ability and all trap spells will be resisted by 2/4%, and reduces the cooldown of your Disengage ability by 2/4 sec.
如果符文使用结果是未击中、被目标闪躲或是招架,冷却时间则会减少到2秒钟。
This cooldown is reduced to 2 seconds if the move the rune is used for misses, or is dodged or parried.
如果符文使用结果是未击中、被目标闪躲或是招架,冷却时间则会减少到2秒钟。
This cooldown is reduced to 2 seconds if the move the rune is used for misses, or is dodged or parried.
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