动画帧所有网格顶点包含着顶点的位置(可能包括法线)其全部储存在内存中。
Vertex positions (may include normals also) for all the vertices in the mesh for all the animation frames are stored in memory.
全部电路由硬件描述语言实现,可以集成在一片CPLD或FPGA芯片内部,用于数字通信系统接收端的帧同步和定时。
All circuits are designed by HDL and can be intergrated in one CPLD or FPGA chip, used in the frame synchronization and timing of digital communications receiver.
二层的帧必须等到所有比特全部接收通过CRC(环冗余校验)验后才能被处理。
Layer2 frame cannot be processed by a receiver until all bits have been received by the receiver and a cyclic redundancy check (CRC) has been performed.
二层的帧必须等到所有比特全部接收通过CRC(循环冗余校验)效验后才能被处理。
A Layer 2 frame cannot be processed by a receiver until all bits have been received by the receiver and a cyclic redundancy check (CRC) has been performed.
二层的帧必须等到所有比特全部接收通过CRC(循环冗余校验)效验后才能被处理。
A Layer 2 frame cannot be processed by a receiver until all bits have been received by the receiver and a cyclic redundancy check (CRC) has been performed.
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