• 此文中,我们正讨论光源漫射光照模型

    We will be discussing only point lights and the diffuse lighting model in this document.

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  • 弧光干扰进行了深入的研究,建立了电弧干扰的光照模型

    The influence of arc noise to laser strip image is studied comprehensively, and the arc noise model is established.

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  • 第一,用巨大连续几何创建网络方法,第二我们使用的光照模型

    First, the way the mesh is created as a giant continuous piece of geometry.

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  • 分析基于光照模型光度立体算法基础上,本文进一步研究了基于参照物的光度立体建模算法。

    On the basis of research on the algorithms using shading models, we further focus onto the Photometric Stereo algorithms using reference objects.

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  • 绘制过程,本文提出一种改进光源局部光照模型来有效反映不同光照条件下艺术图像的不同表征力。

    We propose a new multi-lighting reflectance model which can represent the variability of lighting conditions on artistic painting.

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  • 研究基于图像局部光照模型时,又提出了双向折射率分布函数这一概念从而简化了局部光照模型设计。

    The basic idea is illuminating the scene with the light probe images. To simplify the design of local illumination model, the bidirectional transmit distribution function is introduced.

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  • 针对室内虚拟漫游特点现有全局光照模型算法进行改进通过演示系统对改进后的效果加以验证

    According to indoor walkthrough's feature, we improve existing global illumination model's algorithm and check improved results by experimental system.

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  • 图形计算机显示基本原理进行了讨论,详细介绍坐标系变换、投影变换明暗处理及光照模型基本原理

    Then, the basic principles of drawing 3d graph by computer are discussed, particularly explained the fundamental theory of coordinate transform, projection transform and light model.

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  • 给出一种基于光照模型、针对三阶矩阵迭代的可视化算法利用算法绘制了三阶矩阵单步、多步迭代序列的图形。

    In the paper, the effects of the selection of the initial vector and the controlling condition of the iterating cycles in the matrix iteration method are inquired into.

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  • 对高光本色油漆膜层结构提出简化假定通过物理光学分析,导出其双向光谱反射率函数得到了一种新的光照模型

    Based on simplified assumptions on solid paints film structure, a new bidirectional reflectivity function is obtained through physics and optical analysis;

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  • 利用全局光照模型实现形体的绘制,并利用大规模模型所提出简化方法进行了试验,试验结果证明了方法的有效性

    Global illumination is used to render 3d models. The proposed simplification method is tested using largescale point data, and the results verify its effectiveness.

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  • 利用系统导入外部虚拟建筑模型添加光照、增加材质纹理等使具有真实感

    In the system we can import external virtual building model, and add lights, materials and textures for it, to make it more realistic.

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  • 由于构建背景模型需要考虑光照变化很多因素,因此开发一个好的背景算法面临很多挑战。

    However, there are many challenges in developing a good background subtraction algorithm for many factors such as changes in illumination should be considered in constructing a background model.

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  • 采用增加颜色纹理隐、材质光照技术来加强三维几何模型真实感

    The models reality has been increased by applying color, texture, hidden-surface removal, material and lighting.

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  • 本文采用局部电流平衡模型,在无光照条件下,对不同表面材料、不同几何形体航天器充电情况进行了计算。

    In this paper, by using the local current balance model, the charging magnitudes of electrically-isolated, shaded surfaces of a spacecraft are calculated for different shapes and materials.

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  • 本文介绍风洞光学试验中应用虚拟仪器技术模型表面温度模型表面光照强度测量方法

    The paper describes the measurement method for model surface temperature and model surface illumination strength in wind tunnel optical pressure measurement test by the virtual instruments.

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  • 因此创造一个虚拟玫瑰模型需要预知温室气候主要是光照温度

    Therefore, in order to create a virtual rose model, we need to predict greenhouse climate, mainly light and temperature.

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  • 提出一种基于像素光照计算设计分析方法相应光照计算参数纹理表示模型

    Secondly, a technique on how to analyze and solve rendering problems with pixel shading is proposed, along with the methods on how to construct texture representation of lighting parameters.

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  • 基于模型光照基本思想利用已经获得人脸反光模型单张人脸照片恢复出人脸所在场景的光照图。

    The basic idea of model-based light map is to explore the captured facial reflection model and recovering light map from a single picture.

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  • 光照主要依据建立了研究框架模型,对草坪植物a密度效应及其杂草分布情况进行了研究。分析了A草密度杂草分布之间相互关系及其生态学成因。

    The study was carried out on the density effect of lawn plant a and the distribution of weeds around it with the frame model mainly according to sunlight.

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  • 针对复杂背景不同光照条件下的车牌图像提出了一种基于RG B色度空间的车牌定位校正方法建立了基于RG B色度空间牌照检测模型

    A new approach is presented for vehicle license plate location and rectification based on RGB chroma space in the complicated-background and different illumination images.

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  • 目前手势识别系统主要是利用肤色模型分割手部区域,检测结果光照背景条件影响

    Most gesture recognition systems use skin color model to segment hand. The segmentation results are affected by to the light, background and other conditions.

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  • 文中算法采用HSV颜色空间,通过背景统计模型中各颜色分量的有效分析区别使用,能够很好地适应不同环境光照条件

    HSV color model is also used and its color components are analyzed and treated separately so that the proposed algorithm can adapt to different environmental illumination conditions.

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  • 其次模型加入间处理使可以适应全局快速光照变化

    Then, the frame disposal was joined to the model so that it can adapt to deal with the rapid global changes in light.

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  • 在高斯随机统计散射模型基础,提出目标表面随机粗糙平板面的空间目标散射太阳光产生地面光照度的散射计算模型

    Then based on the Gauss random facets statistical scattering physical model, the calculation model for Gauss random surface of spatial objects that is made from planes is derived.

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  • 对地貌模型图像视角变化、光照一致等情况进行大量实验表明方法具有稳定、快速高效的特点。

    Numerous experiments have been carried out in the condition of moving visual Angle and different illumination. The results showed that this method is stable, speedy and efficient.

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  • 提出两种缺陷结构模型讨论了吸收漂白曝光剂量的关系以及缺陷不同射下光敏作用。

    The structural models of two defects are presented, the bleaching dynamic of absorption with laser irradiation is analyzed, and the photosensitive processes with different laser sources are discussed.

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  • 实验结果表明上述改进可以有效提高模型匹配效率准确性以及模型光照适应性

    The experimental results show above methods have impressive effectiveness on the improvements of the model matching accuracy, efficiency, and illumination adaptability.

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  • 谐振子谐振频率变化进行理论分析,并建立了相应的理论模型

    A theoretical model is developed for calculating the frequency of the silicon bridge under radiation.

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  • 谐振子谐振频率变化进行理论分析,并建立了相应的理论模型

    A theoretical model is developed for calculating the frequency of the silicon bridge under radiation.

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