为战斗添加更多样的环境光照效果。
Added more variation to the environment lighting in late game battles.
改善火炬、台灯等反光及黄色光照效果。
屋后的小弄堂则加盖了玻璃顶,为起居室内增添了光照效果。
A rear alleyway was enclosed WTH a glass roof to create a well-lit interior living room.
为了避免光照效果影响你的游戏性能,你应该创建光照贴图。
To prevent your lights from impacting your game, you should be creating lightmaps.
真实的光照效果模拟一直是计算机图形学中一个倍受瞩目的课题。
The realistic representation of lighting effect is one of the key topics in real-time computer graphics.
该方法可以渲染动态物体表面的软阴影,相互反射等全局光照效果。
This method could render soft shadow and inter-reflection for multiple dynamic objects efficiently.
一旦你完成了主要色彩的定位和光照效果,我们就可以开始添加细节了。
Once you have all your major values and lighting down, we can start detailing . We are now work.
采用投影纹理映射技术实现了像素级光照效果,并成功地用来模拟列车头灯。
Per-pixel lighting is implemented by using projective texture mapping technology and simulated the train headlights successfully.
从单幅图像出发,研究图像上具有光照效果和透视效果的图像纹理替换问题。
Texture substitution of a single image with shading and perspective effect is discussed in this paper.
从单幅图像出发,研究图像上具有光照效果和透视效果的图像纹理替换问题。
Firstly, a method of image texture substitution with perspective effect is presented, and then texture substitution with shading effect is discussed.
而光线追踪是传统真实感图象合成的经典方法,能够精确模拟出景物的光照效果。
Ray tracing is a classic method in synthesizing photorealistic image, It can accurately simulate the lighting effect of the whole scene.
室内表面呈现白色,以最大限度实现自然光照效果,地下室也能享受到自然的光线。
The interior surfaces are also finished in white to maximize the natural daylighting effect, bringing it all the way down to the basement.
我们将这个图层的模式设置为柔光,50%的不透明度。最后我们得到了一个很好的光照效果。
We set this latest layer to Soft light and 50% Opacity, and finally we have a nice lighting effect.
我们将这个图层的模式设置为柔光,50%的不透明度。最后我们得到了一个很好的光照效果。
I then set that layer to Overlay and 50% Opacity, then duplicated it and set the duplicate to Soft Light and 50%.
船的另一边我把羽化范围设定在40%到60%之间,用曲线来营造一种平衡的光照效果。(图38)。
I used the feather tie set between 40% and 60% on the opposite side of the boat and curves to create the bounce lights (Fig. 38).
除了加亮的区域外除去所有场景中的色彩值,从场景中复制加亮过滤以便创建能用快速处理光照效果的资源。
By excluding all color data in the scene except brightly-lit areas, a bright-pass filtered copy of the scene is created that can be used as the source of post-process lighting effects.
斜屋顶窗不但使斜屋顶间获得到更多的阳光空气,而且使业主以较低的价格得到一个额外的且有较好光照效果的楼层。
The VELUX Windows not only make the room of slanting roof gain more sun light and fresh air, but also make client acquire a extra floor, which have a good lighting scene and a lower cost.
学习怎样使用Photoshop +一个酷酷的波形模式+类似于Blackberry 9000墙纸的趣味光照效果来创建抽象墙纸。
Learn how to create an abstract wallpaper using Photoshop only with a cool wavy pattern and interesting lighting effects similar to the Blackberry 9000 wallpaper.
在逐像素过程中,每个像素的颜色值都是单独计算的(如左图所示)。 就算我们对左图的轮廓使用低模效果,中央光照效果依然看起来非常圆润。
In per-pixel lighting, each pixel color is computed individually (as on the left. ) You can see that even when I use low-poly sphere for this example, the lighting still makes it look round.
当与光照和创意结合使用时,它能给图像带来轻松有趣的效果。
When used with lights and creativity, they can give an amusing and playful effect to the image.
对于简单的为对象上色来说这样就行了,但要想让对象看起来更真实,你需要指定对象在光照下的效果。
This works for setting an object to being a simple color, but to make an object look realistic, you need to specify how an object appears under lights.
如果房间内光照好,地板会阳光四射,产生明亮清新的效果。
If you get good sunlight in your space, remember that sunlight tends to bounce off floors and will create a light and airy effect.
冬季的效果最为明显,因为能够滋养珊瑚礁生长的阳光照射将会减少。
The effect was most pronounced in winter, when there's less sunlight available to fuel reef growth.
赫特先生说:“这台相机就像一个棱镜。当其被阳光照射时,就会产生光分离效果。”
'It is like a prism and the separation of light that is caused when sunlight is shone through one,' Mr Hutt said.
接下来,了解如何设置假辐射度反弹灯,使用梯度,以提高阴影,阴影灯光和控制光照强度,衰减和效果。
Next, learn how to set up fake radiosity bounce lights, use gradients to enhance shadows, shadow lights, and control light intensity, falloff and effect.
《FlightGear》2.0版本发布了!——新增动态三维云层效果和光照环境。
FlightGear 2.0 is out! - Dramatic new 3d clouds and lighting conditions.
当要求不是很严格时,一组平行光也可以加到“立体”层,这提供了额外的光照控制甚至可以加入颜色(气氛)效果。
While not strictly necessary, a parallel light is also applied to the "stereo" layer, this provides additional control over brightness and even can apply colour (mood) effects.
然而,如果在正向渲染路径下使用很多像素光照,有一些情况下合并物体并没有效果,下面解释。
However, when using many pixel lights in the Forward rendering path, there are situations where combining objects may not make sense, as explained below.
然而,如果在正向渲染路径下使用很多像素光照,有一些情况下合并物体并没有效果,下面解释。
However, when using many pixel lights in the Forward rendering path, there are situations where combining objects may not make sense, as explained below.
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