里面还会包括一些其他的设计原则,如游戏、娱乐、儿童。
Although some of these principles apply to other interfaces targeted to other groups (games, entertainment, children), this is my area of expertise.
尽管一些迹象表明,在过去十年间,由于接触娱乐无节制,包括观看点播电视,玩电子游戏和使用社交媒体,儿童注意力的持续时间已经缩短了。
This is despite suggestions that attention spans in children have shortened in the last decade due to unlimited to access to entertainment, including on-demand TV, gaming and social media.
游戏机仅供13岁及以下儿童娱乐。
基于家庭,核心用户为儿童,为2-8岁儿童提供教育、益智游戏、娱乐及视听应用。
For families, and kids more specifically, it provides kids aged from 2-8 with education, gaming, entertainment, and visual application.
6月9日,儿童娱乐公司淘米控股有限公司上市,该公司最大的专营产品是以“可爱的鼹鼠”为特色的在线游戏《摩尔庄园》。
June 9 saw the debut of children's media company Taomee Holdings Ltd., whose biggest franchise is' mole's World, 'an online game that boasts' cuddly moles.
6月9日,儿童娱乐公司淘米控股有限公司上市,该公司最大的专营产品是以“可爱的鼹鼠”为特色的在线游戏《摩尔庄园》。
June 9 saw the debut of children's media company Taomee Holdings Ltd., whose biggest franchise is' mole's World, 'an online game that boasts' cuddly moles.
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