比赛的目标是在四千位字节(4096字节)中开发出最好的游戏。
The goal of the contest is to develop the best game possible within four kibibytes (4096 bytes) of data.
所有的计算机都基于八位字节。
八位字节通常被叫做八-比特在网络文献。
Eight-bit quantities are normally called octets in the networking literature.
如SQL标准中所述,此函数返回输入字符串的八位字节长度或字节长度。
This function, as mentioned in SQL standard, returns the length of the input string in octets or bytes.
通过HTTP利用AS 2标准,如同八位字节流那样在伙伴之间发送二进制文档。
Binary documents are sent between partners as octet-streams using the AS2 standard over HTTP.
而Unicode需要至少16位字节编码,以添加足够多的信息来区别最少65536个字符。
Unicode needs at least 16 bits to incorporate enough information to distinguish a minimum of 65,536 characters.
对于网络代码来说,公认的解决方案是将数据都以八位字节(8位值)来表示,从而只发送定义好的数据流。
For network code, the consensus solution has been to represent everything as octets (eight-bit values), and just send defined streams of them.
比如以Base64表示的嵌入式数据,这是一种使用Internet加密和传输8位字节的流行技术。
Such embedded data is represented as Base64, a popular technology to encode and transport the 8-bit bytes using the Internet.
文中总结了建筑施工企业信息资源特征,回顾了信息分类编码的原则和方法,提出16位字节的企业资源信息编码结构。
The paper summarizes the features of construction enterprises information, look back the principles and methods of coding information and then put forward the 16 bits coding structure.
如“八位字节”缩短成“比特”,“图片的每个色素点”缩短为“像素”,当然还有“网络日志”现在被大家叫做“博客”。
“Bits of eight” shrank to become byte, “modulate/demodulate” became modem, “picture cell” became pixel, and of course “web log” became blog.
将这个整数造型为一个单字节时,只有最低有效位字节(0x00到 0x7f)会作为十六进制值拷贝到单字节数组。
When you cast the integer into a single byte, only the least significant byte (0x00 to 0x7f) will be copied as a hex value to the single-byte array.
无论如何,这意味着在上传内容时必须设置Content-Type,否则将得到非常不理想的二进制/八位字节流集合的内容类型。
In any case, this means that the Content-Type must be set when the content is uploaded, or you'll get the rather unpleasant content type binary/octet-stream set.
每个SPOT由一个64位的IEEE无线地址标识,该地址以0014.4F01开头,后面再加上两个四位字节,从而惟一地标识SPOT。
Each SPOT is identified by a 64-bit IEEE wireless address starting with 0014.4f01, with the other two quartets uniquely identifying the SPOT.
UTF - 8用Big -endian和little - endian来表示都是一样的,因为UTF - 8是按8位字节而不是16位字定义的。
Big-endian and little-endian UTF-8 are identical, because UTF-8 is defined in terms of 8-bit bytes rather than 16-bit words.
现在,如果必须在UNIXlocale中添加一个或者几个Unicode编码的脚本,那么您会面临一个问题:POSIX locale和扩展的Linux字符串一直是使用8位字节编码的。
Now, if you have to include one or several Unicode-encoded scripts in UNIX locales, you face a problem: POSIX locales and, by extension, Linux strings, are always encoded using 8-bit bytes.
它是低效的;通过使用每字节仅6位的编码,它添加了大约消息长度的三分之一。
It is inefficient; by using only 6 bits of each byte, it adds about a third to the length of a message.
因此,我们有了36位地址,和8字节保持了一致,总共64gb的物理内存都是可寻址的。
Hence we have a 36-bit address, aligned to 8 bytes, for a total of 64gb addressable physical memory.
回想在本系列第一篇文章中的讨论,在希望使用多字节整数格式的时候,必须将第一个长度字节的最左边一位设置为1。
Recall from the discussion in the first article of this series that whenever I want to use multi-byte integer format, I must set the leftmost bit of the first length byte to 1.
数据实际上是采用特定方式格式化的具体信息——其存在形式包括数字、文本、位、字节、事实等等。
Data is essentially specific pieces of information formatted in a particular way — it can exist as Numbers, text, bits, bytes, facts, and so on.
第一个字节定义后面紧跟的八位元数,如果是7f或更小,这就是等价的ascii值。
The first byte defines the number of octets to follow, or if it is 7f or less, it is the value of an ASCII equivalent.
上面的代码在64位系统上会失败,它只会显示低4字节的内容。
The above code snippet will fail on 64-bit systems and will display only the lower 4 bytes.
这意味着,如果定义一个char变量,它占用的空间不会超过一字节(8位)。
This means that if a char variable is defined, it will consume no more than a byte (8 bits).
所以char类型占了1个字节,——那是多少位?
这两个值被串接在一起,5位值用作所串接的值的字节索引。
The two values are concatenated, and the five-bit value is used as the byte index of the concatenated value.
UTF - 16 BE:16位UCS转换格式,大尾数法字节顺序。
UTF-16BE: 16-bit UCS Transformation format, big-endian byte order.
UTF - 16le:16位UCS转换格式,小尾数法字节顺序。
UTF-16LE: 16-bit UCS Transformation format, little-endian byte order.
CharsetDecoder:这个类定义了一个引擎,这个引擎可以将采用特定字符集的字节序列转换为16位Unicode字符序列。
Java.nio.charset.CharsetDecoder: This class defines an engine that can transform a sequence of bytes in a specific charset into a sequence of sixteen-bit Unicode characters.
如果您确认某一个测试是没有必要的(例如,即使机器字节多于8位也仍需要使size of (char)为1),您可以完全不去进行这个测试。
If you can reasonably conclude that a test is unnecessary (for instance, even machines with bytes larger than 8 bits are still required to have sizeof (char) be 1), you can omit the test entirely.
这是通过用最基本的结构表示数据来完成的,最基本的结构就是字节流,也就是八位元流。
This is done by representing the data in the most elementary of structures -- a byte stream also known as an octet stream.
如果每个地址引用一个存储字节,那么一个16位物理地址将允许处理器寻址64KB内存。
If each address references a byte of storage, a 16-bit physical address would allow a processor to address 64kb of memory.
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