• 声明位图资源

    The next line declares a bitmap resource.

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  • 白色位图资源项目一个伟大的显示

    And white bitmap resource in the project, it made for a great display.

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  • 可以那些不想为了匹配屏幕分辨率而进行拉伸位图资源

    This can be used for bitmap resources that you do not want to be scaled to match the device density.

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  • 告诉资源编译器在那里找到真实位图文件

    It tells the resource compiler where to find the actual BMP file.

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  • 工具编辑器使能够创建工具栏资源位图转换工具栏资源

    The toolbar editor enables you to create toolbar resources and convert bitmaps into toolbar resources.

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  • 支持存储仿真媒体资源例如纹理位图网格文件直接被CLR编译为窗体嵌入式资源不是做为外部的文件。

    Support for storing simulation media resources such as texture maps, bitmaps, and mesh files directly as part of the CLR assemblies in the form of embedded resources rather than as external files.

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  • 下面代码示例演示如何嵌入式资源提取将其转换以便在每个单元格显示

    The following code example demonstrates how to extract an icon from an embedded resource and convert it to a bitmap for display in every cell of an image column.

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  • 一个资源可以字符串表格菜单位图用户定义数据

    A resource can be an icon, a table with strings, menu, dialog, bitmap, user defined data etc.

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  • 快速资源管理器可以创建新的菜单分频器指定菜单的位图提示文字,和管理现有的菜单中添加项目其他程序

    With Fast Explorer you can create new menu items, submenus, dividers, specify menu bitmaps and hint text, and manage existing menu items added by other programs.

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  • 快速资源管理器可以创建新的菜单分频器指定菜单的位图提示文字,和管理现有的菜单中添加项目其他程序

    With Fast Explorer you can create new menu items, submenus, dividers, specify menu bitmaps and hint text, and manage existing menu items added by other programs.

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