对不同类型的目标有正确的伤害修正了。
Will now gain correct damage modifiers for the creature type of the target.
通过伤害所爱的人,爱人希望发出信号表明他们的相互关系,特别是他们的相互依赖,应该得到修正。
By hurting the beloved, the lover wishes to signal that their mutual relationship, and in particular their mutual dependency, should be modified.
简单的观点会造成伤害,但是它们也是唯一的方法来修正错误的观点。
Simple ideas can hurt _ but they're also the only way to fix what's wrong.
修正:环境-跳跃在倒下的树造成伤害和杀死字符。
Fixed: Environment - Jumping on fallen tree deals damage and kill Character.
修正了当攻击者有暴击伤害加成时,韧性减免伤害的计算错误。
Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage.
修正技能提示信息里显示这个技能是法术伤害的错误,实际上是物理伤害。
Fixed a typo in the tooltip that indicated the spell did magic damage when in fact it does physical damage.
修正了一个错误,升级从不幸的车轮给拼写伤害+10,而不是5。
Fixed a bug where upgrade from the Wheel of Misfortune was giving spell damage + 10 instead of + 5.
压制被认为过于强大,现在被修正为“被压制”,会对你自己而不是你的目标造成伤害,并且在你的目标躲闪后会自动使用。
Overpower has been deemed overpowered, and will now be called Underpower, will damage you instead of your target, and will automatically be used upon your target dodging.
一些古斯·塔斯和天使联合企业NPC的属性数值有错误,例如:伤害、抗性、速度等。这些错误数值已经修正。
Some Gurista and Angel Cartel NPCs had incorrect stats, such as damage, resistance and speeds. These have been adjusted to be in line with other NPC groups.
同时修正了一个此技能的伤害被稍微延迟的问题。
Also corrected an issue where the damage from this ability was slightly delayed.
裂伤(熊)伤害受此天赋的影响过高,被修正后裂伤(熊)的伤害大约会降低16%。
Savage Fury - Mangle (Bear) damage was being increased by a higher percentage than intended. This has been fixed, and in result Mangle (Bear) should see roughly a 16% damage reduction.
这也是盖亚警告,让你们修正心行,用实际行动支持地球的进化,不再伤害她。
These are warnings from Gaia for you to mend your ways and adopt policies that support Mother Earth and refrain from harming her.
修正了一个当你在引导时没有面对目标则不会造成伤害的BUG。
Mind Flay - Fixed a bug with targeting where you would not deal damage if not facing the target while channeling.
修正怪物对巴萨则灵气所造成的伤害没有回应。
Monsters were not responding to damage taken from the skill Balthazar 's Aura.
修正导致非武器属性攻击技能的伤害及致命一击机率计算的不正确。
Fixed a bug that caused attack skills with non-weapon attributes to calculate damage and critical hit chance incorrectly.
修正了带着增强主属性的物品的英雄的伤害增加问题,他们实际的攻击力并没有增加。
Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected.
修正了一个斜掠的流血伤害不受野蛮暴怒加成的BUG。
Also fixed a bug with Savage Fury where the Rake bleed effect was not being increased.
如果dk现在伤害太高,我们可以修正。
如果dk现在伤害太高,我们可以修正。
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