目的通过对任务情境的研究,解决飞行员情境认知的综合评判问题。
Objective To resolve the problems of comprehensive evaluation on pilots situation cognition basing on studying the mission situation.
在线元认知调节一方面具有跨任务情境的一致性,另一方面具有规则发现的差异性。
The on-line metacognitive regulation was both domain-general across different tasks and domain-specific in discovering the rules.
结果表明:(1)无论个体还是团体任务情境,不同的心理卷入度的决策者,决策结果差异显著;
The results were as follows: 1)The potency of involvement difference was significant, which high involvement was much more objective and fairer.
尽管用例获取用户和任务的一般化观点,但是依据具体的工作流,情境描述具体的用例实例。
Whereas use cases capture a generalized view of a user and a task, scenarios describe a specific instance of a use case in terms of a concrete workflow.
在任何可能的地方,我将把在这些情境中描述的任务与RUP中定义的结合起来。
Wherever possible, I've aligned the roles described in these scenarios with those defined in RUP.
其次,作者讨论了二语习得的四个差异:输入,过程,任务及情境。
Secondly, four variables about second language acquisition are especially enunciated, namely, input, process, task and context.
任务:你必须要完成什么任务?面试者想要知道的是你在上述情境下如何去明确自己的任务。
Task: what did you have to achieve? The interviewer will be looking to see what you were trying to achieve from the situation.
在群体压力情境下,自我卷入的儿童比任务卷入的儿童表现出更多的求助行为。
Under the situation of massive pressure, the ego - involved students showed more helping behaviors than the task involved students.
本研究以人格预测任务作为决策任务,考察由情境启动激活的决策策略和认知需要的个体差异对决策过程和决策结果的影响。
This study used personality prediction tasks as the decision-making task, reviewing the impact of situation priming and cognition needs on decision processes and outcomes.
原则贯穿设计始终,帮助我们将情境中发生的任务与需求转化为界面的形式结构与行为。
Principles are applied throughout the design process, helping us to translate tasks and requirements that arise from scenarios into formalized structures and behaviors in the interface.
结果表明:应对风格和应激情境对焦虑水平和任务完成效率影响的主效应和交互效应都非常显著。
The results indicate that the main effects and mutual effect of coping style and stress situation on anxiety level and task-performing efficiency is very notable.
想想现实情境中一天的任务,并仔细想想这些任务让你感觉如何。
Think about the task in the real 7 context of the day, and think carefully about how these tasks make you feel.
笔者认为有效的团队领导风格需要反映情境因素,团队领导风格的有效性与团队成员成熟度与团队任务结构等环境因素相关。
The author concludes that effective team leader must reflect the circumstance factors such as the team member maturity and the task structure.
实验二采用一个自编的他人建议情境下的选择决策任务,探讨了他人建议一致性对结果评价的影响。
Experiment two used a decision-making task under other's proposal contexts, the consistency of the other recommendations of the evaluation of the results.
本研究在模拟追踪作业情境下,对主任务绩效测定、主观评定和若干生理测量在心理负荷评估中的敏感性进行了实验。
This study evaluated the sensitivity of primary task performance, subjective rating and some physiological indexes in assessing tracking mental workload.
探讨两种学习任务要求与两种时间压力是如何通过57名被试的临场情境评估状况而影响其实际自我调节学习活动水平的。
The influence of learning task requirements and time pressure on the self regulated learning activities of 57 subjects were studied through their appraisal of a given situation.
最终,信息评价标准的突出性是由信息用户所处情境以及所面临的任务的重要性决定的。
Finally, the markedness of evaluating criteria are decided by the significance of tasks users faced with.
面试者想要知道的是你在上述情境下如何去明确自己的任务。
The interviewer will be looking to see what you were trying to achieve from the situation.
游戏情境对父亲的部分交流行为有明显影响,父亲在自由游戏中的信息祈求行为①比在任务游戏中多,断言行为②比在任务游戏中少。
Play types had a significant impact on a part of the fathers' communication behaviors. The fathers employed more information demand and less assertion in free plays than in task plays.
STAR法则是情境(situation)、任务(task)、行动(action)、结果(result)四项的缩写。 STAR法则是一种常常被面试官使用的工具,用来收集面试者与工作相关的具体信息和能力。
The STAR (Situation, Task, Action, Result) format is a job interview technique used by interviewers to gather all the relevant information about a specific capability that the job requires.
本文以路基原材料检测学习情境为例,系统地阐述了“任务驱动”教学模式的教学设计和使用中应注意的问题。
As example of subgrade material inspection, this paper described the "Task-driven" Pedagogic Method in teaching and the problem in use.
第四个实验研究在三维空间类别关系判断任务中空间情境的内隐学习是否存在,以及是否存在提示效应。
Study 3 researches the implicit scenes learning in two-dimensional spatial category relation judgment missions, and whether it is exist the cueing effect;
第四个实验研究在三维空间类别关系判断任务中空间情境的内隐学习是否存在,以及是否存在提示效应。
Study 3 researches the implicit scenes learning in two-dimensional spatial category relation judgment missions, and whether it is exist the cueing effect;
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