针对人体模型在服装行业的应用,提出了一种基于曲面建模与多边形建模的混合人体建模方法。
In this paper, a virtual human modeling method based on curved-surface modeling and polygon modeling is presented for garment industry.
实验表明,新建模方法适用于传感器数据驱动人体模型的实时运动再现,并能够逼真地体现人体运动的生物力学特征。
The experimental results show that the proposed model is suitable for sensor data-driven virtual-human in real-time animation and has good biomechanics characteristics in representing human motion.
在研究当前三维人体数据获取方法和各种三维人体建模方法的基础上,总结三维服装CAD系统中人体模型的建模方法。
On the base of studying the method of getting 3d mannequin data and all kind of 3d human modeling, this paper has summarized the method of mannequin modeling in 3d garment CAD.
在研究当前三维人体数据获取方法和各种三维人体建模方法的基础上,总结三维服装CAD系统中人体模型的建模方法。
On the base of studying the method of getting 3d mannequin data and all kind of 3d human modeling, this paper has summarized the method of mannequin modeling in 3d garment CAD.
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