• 使用对象(捕获事件状态转换基础模型)虚拟化实体生命周期这个模型的关键

    Virtualization of the entity lifecycle through Object Flow Diagrams, a basic model that captures both events and state transitions, is critical in this model.

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  • 技术人员来说同一事件序列反映代表业务实体对象状态变化

    For technologists, the same series of events reflects the change in state for object representing the main business entity.

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  • 数据上下文中分析师识别对象类型思考改变对象状态事件

    In the context of data flow, an analyst identifies object types, and thinks about events that change the state of objects.

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  • 前面已经强调过,XMLEventReader解析过程一步之后通过事件对象应用程序通信自己状态

    As already emphasized, XMLEventReader communicates its state to the application through event objects after every step of the parsing process.

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  • 事实上XMLEventReader标准实现可以包装XMLStreamReader当前状态基础创建事件对象

    In fact, a canonical implementation of XMLEventReader might wrap an XMLStreamReader and create event objects based on its current state.

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  • bInitialState这个事件对象初始状态

    BInitialState is the initial state of the event object.

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  • 使用状态可以实例Nonprofit对象每个事件调用方法后跟一个 !

    To use the state machine, I can instantiate a Nonprofit object and call methods on it for each event, followed by a !, as in Listing 2

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  • Windows中,事件对象那些需要使用SetEvent函数显式地状态设置为有信号状态同步对象

    In Windows, event objects are one of the synchronization objects whose state needs to be explicitly set to signaled using the SetEvent function. Event objects come in two types.

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  • 一个已经设置信号状态事件对象再次执行该函数是无效的。

    Setting an already-set event object has no effect .

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  • 观察对象订阅那些报告监视实体任何状态更改事件然后基于那些事件中的信息更新自己状态

    The observer object subscribes to events that report any state changes in the monitored entity, and then updates its own state based on information in those events.

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  • 他们应该按照对象类型事件对象状态变化以及触发控制事件业务规则进行思考

    They should also think in terms of object types, events, changes to the state of the objects, and business rules that trigger and control events.

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  • 事件对象调用等待函数会阻塞调用线程直到状态设置有信号状态为止。

    The wait function on the event object blocks the calling thread until its state is set to signaled state.

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  • 这个函数创建一个手工重置自动重置事件对象同时还要设置对象初始状态

    This function creates a manual-reset or auto-reset event object and also sets the initial state of the object.

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  • 自动重置事件(auto reset event)中,对象状态一直维持为有信号状态,直到单个正在等待线程释放为止。

    In the auto reset event, the state of the object remains signaled until a single waiting thread is released.

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  • 手工重置事件(manual reset event)中,对象状态会一直维持为有信号状态直到使用ResetEvent函数式地重新设置它为止。

    In the manual reset event, the state of the object remains signaled until explicitly reset using the ResetEvent function.

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  • bManualReset标记如果该值为TRUE会创建一个手工重置的事件应该式地调用ResetEvent,将事件对象状态设置为无信号状态

    BManualReset is a flag and if it is TRUE, a manual-reset event is created and ResetEvent should be called explicitly to set the state to non-signaled.

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  • 函数SetEvent()用来事件对象状态设置信号状态

    The function SetEvent() is used to set the state of the event object to signaled state.

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  • 随后某个未知时候,目标对象状态发生了更改,目标对象使用update回调方法通知观察者,告知已经发生状态更改事件

    At some unspecified later time, when the subject's state changes, the subject notifies the observer of the change event with the update method callback.

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  • 事件对象如同开关仅有两种状态开和关。

    An event object is like a switch: it has only two states: on or off.

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  • 分析引擎处事件对象结合当前状态触发专家系统

    As for analysis engine, the flow of event objects combined with current status triggers the expert system.

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  • 出口操作用于指定对象退出特定状态必须执行操作,可以将出口操作出口事件关联

    Exit actions are used to specify the actions that an object has to perform when it exits from a particular state. You can associate an exit action with an exit event.

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  • 内部转换用于处理事件不会对象转换状态

    Internal transitions are used to handle events without the transition of an object to a new state.

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  • 根据程序状态鼠标按下事件应该开始绘制条直线或者选中对象

    Depending on the state of the program, a mouse down might start drawing a line, or it might select an object.

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  • 对于引起状态迁移接口事件,则可以通过对象中的成员函数来完成,成员函数主要功能就是实现状态迁移中发生的一系列活动。

    The member functions of an object are the interface events that trigger state transitions, and actions associated with state transitions constitute the body of the member functions.

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  • 下层受控对象状态演化导致事件发生,并由上层离散事件系统控制器做出监督决策,发出相应的控制命令

    The state evolution of low-level controlled plant conduces to event occurrence, whenever high-level discrete event system controller issues corresponding control commands and makes decision.

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  • 事件结构体上,用处是通知某些对象——这些通知事件某些对象状态可能事件发生影响

    Events are used on classes and structs to notify objects of occurrences that may affect their state.

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  • 利用面向对象技术模型划分时间对象空间对象类、事件对象类、状态对象类。

    This model is divided into time class, space class, event class and state class by using object-oriented technology.

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  • 如果对象生存超出侦听对象生存期,则常规事件模式导致内存泄漏:侦听器保持活动状态时间预期要长。

    Whenever the source object lifetime extends beyond the object lifetime of the listener, the normal event pattern leads to a memory leak: the listener is kept alive longer than intended.

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  • 业务过程状态息息相关,不同状态中的业务对象同一事件做出不同的反应,从而产生不同的业务过程。

    In the different states the same business object will do different actions for the same event. As result, it can bring different business processes.

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  • 数据库中存放SNMS管理对象实例构成的管理信息(MIT),同时存储反映被管理对象状态变化事件

    The database stores managed Information Tree (MIT) which is a set of instances of managed objects, and it is also used to store events reflecting changes in status for these managed objects.

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