《骑马与砍杀2:领主》领主继承了卡拉迪亚大陆的设定,但是在200年前。
Bannerlord shares the setting of Calradia with Warband but takes place 200 years earlier.
我们积极的维护《骑马与砍杀》的更新,并且我们会经常发布新的版本并增加新的内容。
We actively maintain Mount&Blade and we will release new versions with added content and updates frequently.
升级/更换系统的硬件通常并不需要重新激活,因为《骑马与砍杀》会认出大部分没有更换的硬件。
Upgrading/changing components of your system generally does not require a reactivation since Mount&Blade will recognize that some of the parts remain unchanged.
然而,即使发生了那样的事情,我们也会尽力提供一个无保护版本(不用激活)的《骑马与砍杀》给我们的客户。
However if that becomes a possibility, we will do our best to provide an unprotected executable of Mount&Blade to our customers.
我们将要发布骑马与砍杀多人联网版本----战团(测试版),现在这里邀请所有的骑友来申请参加内测的资格,共同享受这游戏带给大家的乐趣。
We are getting closer to starting M&B Warband multiplayer beta tests and this is an invitation to all our community to apply as beta testers and join in the fun.
这给一个像骑马与砍杀这样非线性的游戏增加了额外层面的开发,明显增加了游戏开发的复杂程度。不过这是实现一个我们想要而且玩家们也享受的游戏中非常重要的部分。
Thisadds extra layers to the development of a non-linear game like Mount&Blade, obviously creating complications but a necessary part of creating the gamesthat we want to create and our players enjoy.
这给一个像骑马与砍杀这样非线性的游戏增加了额外层面的开发,明显增加了游戏开发的复杂程度。不过这是实现一个我们想要而且玩家们也享受的游戏中非常重要的部分。
Thisadds extra layers to the development of a non-linear game like Mount&Blade, obviously creating complications but a necessary part of creating the gamesthat we want to create and our players enjoy.
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