举个例子,有些不可能在现实生活中发生的事,往往能在电脑游戏中实现。
For example, something impossible in your real life can be realized in the computer games.
正如我们在伦敦所听到的,视频游戏有着四十年的历史,几乎不可能更长了。
So as we have been hearing in London, there's forty years of video games history, if not more possibly.
我们知道,这在目前是不可能做到的,但是我们也明白,所需的那种改变游戏规则的工具以及将使我们达到目的研究议程。
We know this is impossible right now, but we also know the kind of game-changing tools needed and the research agenda that will get us there.
这个游戏不可能真的是随机的。
无论银行卡公司玩什么样的游戏,它都不可能是大富翁。
Whatever game the card companies are playing, it is not monopoly.
想像一下你妈妈玩这游戏,而她基本不懂怎么在游戏中移动——嘣嘣嘣——就被打死了。这就不可能是有趣的体验。
Imagine your mother playing, where she's barely learning how to move around in the game - bam, bam, bam - dead. That's not going to be a fun experience.
相反,游戏机中的游戏却几乎不可能免费获得。
In contrast, it is near impossible to obtain a console game for free.
想像一下你妈妈玩这游戏,而她基本不懂怎么在游戏中移动——嘣嘣嘣——就被打死了。这就不可能是有趣的体验。
Imagine your mother playing, where she's barely learning how to move around in the game -bam, bam, bam -dead. That's not going to be a fun experience.
很自然地,维多利亚把这件事告诉了我。在这场游戏里有这么多的玩家,我不可能是孤军奋战。
Victoria was monitoring them for me, naturally; in a game with this many players, I couldn't be working alone.
游戏不可能是完全随机的,它给人一种完全随机的错觉,但实则要认真斟酌。
The game can't be truly random. Instead, it has to generate the illusion of randomness while actually being carefully determined.
如果进行一场游戏,其结果是基于人的感觉和信念,你不可能给成功打上恰当的分数。
It is impossible keep an accurate score of success when the game is based on personal feelings and beliefs. The key is to realize that success is multidimensional.
在英特网之前是不可能出现虚拟现实游戏的。
虚拟现实游戏当中所蕴藏的线索分布于全球各个角落,对于任何一个人来说,要独力解开游戏中的迷团都几乎是不可能的。
Because ARG clues are distributed so widely across the globe, it is impossible for any one person to solve the mystery alone.
我们的团队不可能输,但是游戏尚未结束。
尽管玩计算机游戏经常被称为是一种小孩子的行为,然而娱乐软件协会(Entertainment Soft ware Association, ESA)的一项最新研究发现,这种想法不可能太偏离事实。
Though playing video games is often called a child's activity, a new study from the Entertainment Software Association has found that that perception couldn't be further from the truth.
有人利用管理结构,有人利用职业特征,有人利用自己的特殊技能,在这个本来就不可能公平的游戏里面比别人稍微走的快一点。
Some people use the management structure, it is the use of professional characteristics, some people use their own special skills, in this game can not be fair in a little faster than others.
因此加入非常长的深层故事也不是不可能的,但如果希望玩家长时间对游戏保有兴趣就必须把故事做好。
So it's not impossible to include a very long and deep story, but it has to be done well if the players are going to stay interested throughout the game.
还有一些不可能通关的游戏因为“同辈压力”火了,《福布斯》杂志评论员安东尼•科斯纳说。
Some impossible games have also made use of "peer pressure" to foster popularity, noted Forbes reviewer Anthony Kosner.
当一个人刚开始玩游戏的时候,他不可能一直赢。
It's impossible that one could win a game all the time when they first start playing it.
然而在游戏中这是不可能的,因为游戏中一名工程师只能造一台步哨。
This however is impossible in-game, as an Engineer can only build one sentry at a time.
挖,战斗,探索,订做!没有什么是不可能在这个动感十足的冒险游戏。世界是你的画布和地面本身就是你的油漆。
Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. The world is your canvas and the ground itself is your paint.
因此,对于像国际象棋和围棋这样的大型博弈游戏来说,计算机程序不可能遍历所有结果,而是仅仅通过最上层的几个步骤来判断胜负。
Thus, for large games like Chess and Go, computer programs are forced to estimate who is winning or losing by focusing on just the top portion of the entire tree.
肯定的是她私下会继续她的娱乐游戏,但是鉴于她来自中国,而且明显是低等阶级,因此她不可能知道为什么她这样做是错的。
It will show her to keep her fun and games private but as she is from China and clearly low class she will never know why what she did was wrong.
这是一个非常愚蠢的游戏,我们不可能获胜,我们应该立即停止。
This is a stupid game, we can't win, and we should stop playing it.
在这样一个游戏中也不可能步入统一的舞蹈,因为等级结构与统一也是彼此冲突的。
There is also no way to move into the dance of unity in such a game; for a hierarchical structure and unity are at odds with one another.
在这样一个游戏中也不可能步入统一的舞蹈,因为等级结构与统一也是彼此冲突的。
There is also no way to move into the dance of unity in such a game; for a hierarchical structure and unity are at odds with one another.
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