本文提出了一种简易的三维表面纹理超分辨率方法。
We first introduce algorithms of 2D texture super-resolution.
远场光学显微镜受衍射极限分辨率的限制,而近场光学显微镜南于缺乏层析能力,则无法实现超分辨的三维成像。
The resolution of far-field microscopy is limited by the diffraction limit, while near-field microscopy lacks the sectional function to image 3D pictures.
针对转台-弧形导轨测量方法,在二维memp方法的基础上,提出一种适用于三维散射中心提取的超分辨率算法。
Aiming at the turntable-arc-orbit measurements method, a super-resolution algorithm for the 3-d scattering centers extraction is presented based on the 2d MEMP method.
三维几何模型已成为一种重要的多媒体数据形式,因此解决三维几何模型的超分辨率问题,从完善理论和推广应用的角度都具有重要的意义。
Since 3d models have become an important data form of multimedia, 3d super-resolution problem is of great significance for both theory and practical application.
三维几何模型已成为一种重要的多媒体数据形式,因此解决三维几何模型的超分辨率问题,从完善理论和推广应用的角度都具有重要的意义。
Since 3d models have become an important data form of multimedia, 3d super-resolution problem is of great significance for both theory and practical application.
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