这是我做的一个轮胎模型,完全可以做动画的三维模型。
This is what I do a tire model, the animation can do three-dimensional model.
计算机图形学在三维动画中建立模型时,越来越多地使用映射变换的理论。
The theory of mapping is used more and more frequendy in the Computer Graphics three dimensional modeling.
三维物体的模型重建在CAD、逆向工程、模式识别、文物艺术品的重建、数字娱乐(游戏、动画、电影)等领域有着广泛的应用。
The three-dimensional reconstruction model is widely used in the fields of CAD, reverse engineering, pattern identify, the artwork reconstruction, digital amusement (game, animation and film).
研究了一种用数字地面模型和公路设计数据实现实时三维动画的方法。
A method is presented to implement real-time 3d road animation coupled with road design data and digital terrain model (DTM).
从而为一般的关键帧动画理论在三维交互环境中的具体应用提供了一个现实的实践模型。
By all these, it has provided an implemental model for the general Key-Frame Animation Theory.
然后,我们采取的性质和专业模型,纹理,钻机,动画和工作有点光波魔术与三维动态。
Then we take the character and professionally model, texture, rig, animate and work a little LightWave 3d magic with dynamics.
复杂三维模型的建立、建模工具的灵活使用、三维动画设计方法、多任务控制面板的设计以及计算机考试模块的设计。
It mainly includes building a complex three-dimension model, use of modeling tools, methods of three-dimension movie design, design of multi-task controlling panel and computer testing modules.
将水库的三维模型导入虚拟地球,根据大坝溃决数据信息制作了大坝溃决以及洪水演进的模拟动画。
After the 3d model of reservoir imported into Google Earth, the animation of dam break and flood discharging is made according to the data and information of dam break.
我们使用三维模型创建多用途的高端图像和动画,从造型设计到交互产品演示和商业广告。
We use 3d models to generate high-end images and animations for any purpose, form styling design to interactive product configurators and commercial advertisement.
学习如何建立对象,挤出形状,动画的模型和场景中的摄像机,将照明和材料,并渲染出完全实现三维动画。
Learn how to model objects, extrude shapes, animate the model and the camera in your scene, apply lighting and materials, and render out a fully realized 3d animation.
前者用于创建三维模型,后者用于实现具体的三维动画程序。
The former is used for 3d modeling, the latter is used for program-realized animation.
为了实现虚拟空间中人体动画的逼真运动,基于解剖学建立了虚拟人体三维骨骼模型。
In order to achieve realistic human motion in virtual environment, a 3D skeleton model of virtual human is built.
为了解决基于模型编码的新一代多媒体压缩标准中的MPEG - 4人脸动画技术,引入了一个MPEG - 4三维人脸动画系统。
MPEG-4 facial animation is one of the key technologies in the next generation model based on compress coding.
传统方法采用精细的网格模型或曲面模型建立人头三维结构,采用生理模型或参数模型进行人脸动画。
Traditional approaches use wire-frame model or surface model to build 3D head structure, and use physiological model or parametric model to make facial animation.
结合具体工程项目对三维动画技术特点、模型的建立及工程中三维动画内容的设计与实现作了详细的介绍。
Combined with specific engineering items, the characteristics of 3d Animation technique, the establishment of the design and realization of 3d Animation contents were introduced in details.
三维动画的基础就是模型,首先要做出模型才能进行发挥,调动作进行动画制作。
The foundation is the model of three-dimensional animation, the first model in order to make the play, to mobilize for the animation.
本文在MPEG - 4的三维人脸动画原理的基础上提出一种新的基于MPEG - 4的、适宜于任意拓扑结构模型的三维人脸动画实现方法。
Based on the theory of facial animation in MPEG-4, a new method of realizing 3-d facial animation is proposed in this thesis. This method is applicable for all topological face models.
本文在MPEG - 4的三维人脸动画原理的基础上提出一种新的基于MPEG - 4的、适宜于任意拓扑结构模型的三维人脸动画实现方法。
Based on the theory of facial animation in MPEG-4, a new method of realizing 3-d facial animation is proposed in this thesis. This method is applicable for all topological face models.
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