其中主要工作包括:首先,对三维场景建模技术做了一些研究。
The main content is organized as follows:Firstly, some research on 3-D scene modeling technology is made.
三维符号的自动建模是三维符号设计的难点,也是提高三维场景建模速度的关键。
Automatic modeling is the most difficult in 3D symbol designing, and it's import key of quckly modeling scene.
文章论述了采用不同方法进行油库及消防设施三维场景建模的过程,重点阐述了交互式灭火预案的实现方法。
It introduces the three-dimensional modeling process of oil warehouse and fire fighting device and discusses the way to implement the interactive fire fighting project.
本文主要讨论基于VRML进行三维几何体建模中的主要算法,最后展示了利用建模算法完成的一个三维场景建模实例。
In this paper we discuss some essential algorithm of how to modeling 3d geometry shape based on VRML, finally, we show a modeling instance making use of the algorithm.
一个概念艺术片制作一个史诗般的科幻环境场景,3d油画或三维城市建模,特效镜头?给自己一个提升!
Making an epic science-fiction environment scene for a concept art piece, a 3d matte painting or modeling a 3d city for that VFX shot? Give yourself a boost!
本文研究了基于图像的建筑物三维建模技术,主要分为:建筑物场景的全景图拼接与基于单幅图像的建筑物三维几何重建。
This paper has studied three dimensional modeling technology for architecture based on image, including panorama splicing and geometry reconstruction based on single image.
重点介绍了三维实体的建模方法、场景驱动及视点变换技术。
The means of modeling 3d objects, scene driving and viewpoint translation are introduced especially.
三维信息快速采集是真实场景建模与三维虚拟现实技术的关键。
Fast collection of three-dimension information is the key technique in three-dimension real scene modeling and Virtual Reality.
本论文对虚拟现实中的关键技术、虚拟场景的建模技术及三维形体消隐技术进行了探讨。
The critical technique of virtual reality, the modeling transformation in virtual scenes and the hidden technique on 3d objects are discussed in this thesis.
三维场景的建模和纹理映射是汽车驾驶模拟器系统开发中的关键技术。
The 3d scene modeling and texture mapping are key technologies on the development of vehicle driving simulator system.
与传统的几何建模技术不同,基于图像的建模技术采用的策略是由光学系统对原始场景模型进行扫描,然后自动恢复出场景的三维模型。
Different from the traditional geometric modeling technology, the image based modeling technology get raw data from the original scene with cameras or other kind of optical instruments.
文章介绍了虚拟制造的概念和分类,并阐述了其关键技术,包括三维建模、三维场景显示和三维运动模拟。
This paper introduces the concept and classification of the Virtual Manufacturing and explanes its key technologies, including 3d modeling, displaying of the 3d scene and simulation of the 3d motion.
通过三维建模、虚拟场景配置、虚拟场景实时驱动三个步骤对视景系统进行实现,开发出一套适用于多机空战战法训练的飞行视景仿真系统。
According to the whole design, a flight training scene system is developed through three steps: three-dimensional modeling, virtual scene configuration and virtual scene real-time drive.
本文的主要工作内容为如下几个方面:一,利用基于网络传播的交互三维建模的新软件标准X3D来构建系统中大坝三维场景文件;
The main works of this paper are as follows: 1. Building the 3D scene through the new networking-based interactive 3D modeling software standard—X3D.
本文的主要工作内容为如下几个方面:一,利用基于网络传播的交互三维建模的新软件标准X3D来构建系统中大坝三维场景文件;
The main works of this paper are as follows: 1. Building the 3D scene through the new networking-based interactive 3D modeling software standard—X3D.
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