The games industry is well aware of the risks of a category going stale.
Sorrell enumerates a number of examples of the treatment of women in the games industry.
No doubt this is just the beginning of their success in the games industry.
The games industry still sorely needs shops, argues Piers Harding-Rolls of Screen Digest, a media-analysis firm.
The games industry is watching these platforms in hopes of finding new talent and fresh ideas.
Bafta video games committee chairman Harvey Elliott said Mr Newell's contribution to the games industry was "unique".
This represents a potentially huge shift in the way the games industry both makes and sells games.
Braben has a track record in the games industry, with Frontier Developments producing titles like Kinect Disneyland Adventures.
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While January is typically a strong month for the games industry, it is not as big as December.
Courtney Stanton listed a series of her experiences of being a woman in the games industry here.
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For his part, Mr Kotick insists that the growing scale and maturity of the games industry is not stifling creativity.
And a large number of them, like myself, grew up with the birth of the games industry in the arcades.
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An LCD touchscreen, on the other hand, seems right in line with modern Sony and the games industry in general.
The crowdfunding site which has just arrived in the UK promises an interesting new business model for the games industry.
For despite the convergence between games and films, the games industry is still different in a number of important respects.
While cynicism about the games industry can be rife, they are making games, generally, because they want to make games.
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One of the limitations in a lot of traditional games studios is that they see the games industry in splendid isolation.
People in the games industry are much more positive about the Internet than those in other areas of the entertainment business.
The games industry site MCV quoted one independent firm describing the discounting from supermarkets and online retailers as "serious and suicidal".
The games industry claims that Canadian government support has allowed it to flourish, and thousands of jobs are moving from Britain to Canada.
But, like many across the games industry, the company is really bullish on mobile games, seeing a fit with its own catalog of titles.
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The founder of the independent games studio Rebellion, which also employs staff in Liverpool, said the decision reflected a wider shift within the games industry.
This week has seen some interesting discussions in the British gaming sector around the role and representation of women in the games industry.
The games industry has repeatedly warned that next generation console games would be much more expensive to develop because of the level of skill needed.
In the longer term, situations like this raise questions around the way the games industry is adapting to a digital economy which need to be considered.
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And the games industry has an interest in seeing its wares displayed in shopping malls and high streets, if only to keep them in people's minds.
It also creates opportunities for interesting and talented costume designers and physical effects people like Holly Conrad from the games industry, which is no bad thing.
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Like all media businesses, the games industry is changing fast.
Those figures were given to me by the games industry consultant Nicholas Lovell who is writing a book about the freemium model and its impact on various media industries.
Their Next Gen report on boosting skills for the games industry - described as "superb" by Michael Gove - made very few headlines when it was published last February.
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