• The study, from online-marketing firm Vertical Response, polled close to 500 of its small-business customers about their social-media use.

    FORBES: Small Businesses Don't Have Time for Social Media -- and Don't Track Results

  • For EverQuest II, an online role-playing game, the study showed that while more men played the game, women played for more hours on average.

    FORBES: Personal Tech

  • Among the recommendations in the 225-page study were better co-ordination with law enforcement agencies and online security assessments for schools.

    BBC: NRA calls for armed guards in US schools

  • There have been online courses in the US and UK for a number of years - but there has been a recent surge of interest as self-study courses have been put online by some of the world's most famous institutions.

    BBC: Online university to charge tuition fees

  • But John Airey at the Pro-life Alliance told BBC News Online that the study in the Netherlands "shows how mistaken the Dutch are".

    BBC: Euthanasia deaths 'not easy'

  • She wrote for the student blog, hung around online after class to get to know her professors, joined video-chat study groups after hours, and developed Facebook relationships with classmates.

    FORBES: $97,500 for an Online Degree? 2U Is Worth It, Say Students

  • In one study of telecommuting at a Chinese online travel agency, customer-service reps were both happier and more productive when working from home -- probably Yahoo service reps aren't any different from their Chinese counterparts in this regard.

    CNN: CEO right: Yahoo workers must show up

  • Even if teens have not actually engaged in risky behaviors but merely brag about them online, this can still affect their future behavior, said study co-author Dr. Dimitri Christakis, professor of pediatrics at the University of Washington and director of the Center for Child Health, Behavior and Development at Seattle Children's Hospital.

    CNN: Study: Teens on MySpace mention sex, violence

  • The study is based on two nationwide online surveys: among 511 13- to 17-year-olds who use the Internet at least occasionally, and another among 500 parents of 13- to 17-year- olds who access the Internet.

    FORBES: For kids and parents, there's a digital generation gap, but maybe that's OK

  • The Obama administration just concluded a two-year study of how to regulate the commercial collection of consumer data online.

    WSJ: Web Companies Agree to Support 'Do Not Track' System

  • The study also predicts that two-thirds of all retailers with an online presence will have a formal rewards program in place within a year, although there was no discernible difference in investment returns between companies that put resources into a formal rewards program and those that don't.

    FORBES

  • Over the weekend, Google's privacy record received its harshest criticism yet: A study by London-based Privacy International placed Google dead last in its rankings of online companies for user information protection.

    FORBES: Magazine Article

  • The study, published online Monday in the journal BMJ Quality and Safety, underscores the trade-offs in the diagnostic process: More medical tests generally improve detection, but they can also increase costs, harm patients, and produce false positives.

    WSJ: Adding Up Diagnosis Errors

  • Over the weekend, Google's (nasdaq: GOOG - news - people ) privacy record received its harshest criticism yet: A study by London-based Privacy International placed Google dead last in its rankings of online companies for user information protection.

    FORBES: Can A Search Engine Know Too Much?

  • For a business, the cost of stocking excess inventory averages 20% to 25% of the value of the goods, according to Lehigh University professor Lawrence Snyder, who co-authored a study on how traditional stores can benefit from integrating their inventory management with their online offerings.

    FORBES: Leaner Shelves, Leaner Profits?

  • The study, forthcoming in the International Journal of Electronic Commerce, considers why some massive multiplayer online role-playing games such as World of Warcraft or Star Wars Galaxies, command legions of loyal players while others struggle to gain a following.

    FORBES: Studying Player Commitment To MMORPGs

  • In that report, which talked about the data mining efforts undertaken by the ODNI, Reynard was described as: "a seedling effort to study the emerging phenomenon of social (particularly terrorist) dynamics in virtual worlds and large-scale online games and their implications for the intelligence community".

    BBC: NEWS | Technology | US seeks terrorists in web worlds

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