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We can deliver the instant feedback of Math games which allow a student to advance at his own pace and earn the satisfaction of unlocking higher reward levels.
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As a result, professional gamblers should probably stick to the games where math and skill still reign supreme over chance, like poker.
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So if our kids are spending all their time playing video games, and somebody else's kids are getting the math and science skills to invent video games -- (laughter) -- we're not going to be number one.
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The same is true for a feature called the Skill Selector, which lets parents adjust the types of math problems a child will see in games.
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Math game developer Sokikon, for example, references U.S. Department of Education-funded research correlating its games to progress in test scores and motivation to learn math (up to 15% improvement in one Arizona classroom).
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Another company that caught my eye was TapToLearn, which is developing casual games to teach young children subjects such as math and grammar.
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I'm not good at math but if you look at it we have to win games right now.
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Without detailing all of the math, this is an easy decision: only play in single deck games where at least 50% of the cards are being dealt.
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The Gap App Challenge invites developers to submit applications, games, or other technology-based solutions that focus on middle school math and can be used by students, teachers, or parents.
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Here are some more items for young girls, from books and electronic LEGOs to free iPad games, created by engineers who want to help change the ratio in math, science and computer classes everywhere.
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