EBay labs employs economists, machine learning and machine vision experts, data miners, natural language processors and human computer interaction specialists.
Indian maths wizard Shakuntala Devi, who died at 83 in the southern Indian city of Bangalore on Sunday, was often called the "human computer".
Just as human-computer interaction was once a burgeoning new field and now is a given in system design, human-future interaction is poised to become more essential to our strategic planning and innovation processes.
My own work in Human-Computer Interaction takes place alongside hundreds of innovative young women under 30.
Morgenthaler makes a good case that Siri represents the third revolution in human-computer interfaces that Jobs perfected and popularized.
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Realizing he had bigger ambitions, he enrolled in a university to study human-computer interaction with the intention of becoming a researcher.
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While experience teaches that each approach has its caveats, we have every reason to be excited about the possibilities of human-computer symbiosis.
Released less than two years ago, it may not have quite redefined video games, but it has arguably been one of the biggest boons to human-computer interaction research in decades.
ENGADGET: Minority Report at 10: a look at technology from today to 2054
Dave Boyce, who works for an Internet service provider in Amsterdam, declared that the ultimate purpose of the camp was to create human and computer networks of activists to defend such policies.
Yet the idea is largely based on anecdotes, and researchers such as Karl MacDorman, associate professor of human-computer interaction at Indiana University, are working on experiments to hone in on possible explanations.
The foundation of Palantir is a belief in the potential of human-computer symbiosis, and the possibility of doing something transformative for the world is a potent lens for evaluating both personal and technical potential.
"My guess, given the enthusiasm for Twitter so far, is that people are going to do really cool things, " Scott Klemmer, co-director of the Human-Computer Interaction Group at Stanford University, told Wired, a CNN content partner.
Or let the BCS collage of human and computer rankings identify the top 4 teams each year, and then use the Rose Bowl, Sugar Bowl, and Fiesta Bowl on a rotational basis to host the semi-finals and finals.
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He's also been working to bring the technology closer to reality in the years since the film's release with his company, Oblong Industries, but he's hardly alone in developing human-computer interfaces that have drawn comparisons to the movie.
ENGADGET: Minority Report at 10: a look at technology from today to 2054
The interactive feature has provided more than just novel entertainment, though: the MIT Media Lab scientists behind the demonstration have used it to collect an enormous trove of facial expression data that will contribute to research on human-computer interaction.
To be sure, Minority Report wasn't the first movie to portray gesture interfaces as the future of human-computer interaction, but most prior examples were deeply entrenched in the traditional mindset of virtual reality and cyberspace common in the 1990s -- think Keanu Reeves in Johnny Mnemonic.
ENGADGET: Minority Report at 10: a look at technology from today to 2054
The current BCS system uses human polls, computer rankings, and strength of schedule to match the top two teams in the country to play for the national championship, and the process has always been open to criticism.
At the time a computer-generated Max would have been so expensive that the creators hired a human actor and faked the computer effects.
The Human Brain Project will attempt to build a computer-based copy of a human brain to understand neurological disorders and the effects of drugs.
The invention provides a method for providing human input to a computer which allows a user to interact with a display connected to the computer.
Researchers used the "Cleverbot" for this test case, which is regarded as one of researchers' best attempts to mimic human conversation patterns with computer intelligence.
Like a human, a chess computer would analyse the consequences of a move, but it would do better than even a grandmaster, who would be unlikely to see beyond eight moves ahead.
Described rather broadly as a "method for providing human input to a computer, " the patent (filed in July of 2009) is a continuation of one dating all the way back to 1995, and appears to cover some fairly basic multitouch-related functions.
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From the computer's point of view, the smartest human will be the last one standing after the computer has surpassed all the others.
This might not sound like much to a human, but to a computer virus it is an age.
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Not surprisingly, when checking into a hotel, many younger travellers would rather interact with a computer than a human being.
The on-board ATMega32u4 communicates with your computer using the Human Interface Device (HID) protocol which means that it can act like a keyboard or mouse.
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The greatest chess event of recent times, the matching of a computer against a human player in 1996, had a male star, the Russian Garry Kasparov.
Age is one factor, says Wendy Moncur, a computer technology and human behavior expert at the University of Aberdeen who has been researching the digital afterlife concept.
Her software, which helps children understand facial expressions in real time by carrying a small computing device with them, eases the transition from computer interaction to human interaction.
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