So maybe it makes sense that as part of the YouTube initiative to create high-quality, ready-for-big-screen channels, Barnett cooked up the concept of a live show for that space.
And while we may start with established internal IPs, the primary goal of our creative team (and Gameloft as a whole) is to always create games that are new, high in quality and will be enjoyed by as big and diverse of an audience as possible.