Continuously participate in the research and design of the technical architecture (including hardware, software and other components), use appropriate tools, including logical models of components and interfaces, to contribute to the development of system architectures.
The talk will include "technical content involving head-mounted display hardware and its interaction with the human perceptual system, " with Abrash examining one real world discrepancy to which human perception is sensitive.
This has been true for hardware and over time has made its way to other technical tools and processes, and even to the pace of disruption that drastically changes how just about every business function gets done.