In the recent FORBES magazine story I wrote about videogame publisher and digital distributor Valve, I heard from various sources that the Bellevue, Wash.
Steam's Big Picture Mode -- a TV- and controller-friendly version of Valve's widely used digital gaming service -- is the first volley in Valve's big living room push.
Even if the Steambox initiative fizzles, there's always the massive ongoing success of Steam's digital storefront to fall back on. 2013 may be the year that Valve attacks, but it's not just the company's internal hardware projects that are up for the challenge.