The bigger issue is how the bundle strategy violates the separation of functions expressed in the MVC ( Model, View, Controller) paradigm of software design.
In his quest to make gaming accessible to all, Ben walks viewers through thedesign process for two types of Xbox controller mods-a split controller and a single-hand controller.
We did get a slight feel of being in "scene to scene" shootouts instead of a free-roaming FPS, perhaps a design choice to mitigate the limited camera movement offered by thecontroller, but we'll have to see more levels to know for sure.