The graphics really are impressive, but I have trouble imagining myself swiping away at a screen during combat.
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Broadcast networks continue to invest in second screen experiences to combat an audience that increasingly turns to mobile devices instead of watching commercials.
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The Star Wars: The Old Republic Combat Logger, for instance, keeps track of in-game damage, threats and healing data on-screen.
ENGADGET: Razer Blade review (late 2012)
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