Troubling, however, is the noticeable lag between the game controller and the OUYA. From games to UI, the lag was a noticeable issue -- other journalists we spoke with encountered the same issue.
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While playing, there's minimal, though noticeable lag between input on the controller and action on the screen.
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Corroborating reports, the pictured controller features a rectangular touchpad in between the standard d-pad and four-button setup, though it's missing the rumored Share button.
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Between this and the Wii U Pro Controller, though, it's clear Nintendo hasn't been sitting still in the past year, and has some home theater ambitions in the process.
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Four buttons with infrared sensors on the rotary controller allow switching between different menus, such as audio, apps, communications and navigation.
The center stack is dominated by the 8-inch touch screen, above a gloss-black panel with the rotary controller for the Sony sound system (there's a smaller LCD between the gauges in the instrument cluster).
The channel also had a very famous face as its controller between 1965 and 1968 - Sir David Attenborough.
The one big difference between spinning disk and Flash-based systems is spinning disk controller designers never worried about wearing disk out, so there is inefficiencies in how the applications are written.
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The controller, which is likely not the final product, includes a touchpad in between the d-pad and the traditional buttons, while the thumbsticks remain largely in the same place as the DualShock 3.
In a group interview between its CEO and several software developers, Nintendo recently touched on how the Wii U's primary controller, the GamePad came into being.
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Instead of using a controller like on the original PlayStation 2 game, players will tap on-screen buttons to switch between weapons.
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