The bestmobile management platforms also offer control over games and apps, with the ability to push out mandatory corporate apps, restrict the use of designated categories of apps, and tailor policies for apps based on organizational groups or job functions.
We are seeing a series of experiments with different MMO monetization models at present, but all have the same problem: games which cost as much as or more than a full-sized game are hard to fund with a model best applied to small, repetitive mobile and social games.