The company is also (without DFKI) developing a virtual reality environment that uses a pair of active-shutter glasses and a head-tracking camera to let you wander around cave-like structures from the comfort of the lab.
This technology uses lightweight glasses tocreate a comfortable 3D viewing experience without the distracting flicker or crosstalk of active shutter-style glasses.
Another unique aspect of the event was that ESPN had both active shutter and passive glasses 3DTVs showing the match, which is a unique opportunity to compare the two technologies -- not that it matters since all the consumer 3DTVs use active shutter glasses at the moment -- and while both were enjoyable, the active shutter TV was preferable.