• 段代码使用前面一样参数目标对象鼠标处理程序

    This code takes the same arguments as before: a target object and a set of mouse handlers.

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  • 这些对象都是逐个修改,这意味着管理员使用鼠标键盘定义更改

    Each of these objects are modified one by one, meaning that the administrator USES his mouse and keyboard to define the changes.

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  • 但是拖动处理必须文档对象运行因为获得所有鼠标移动事件,而不仅仅光标目标对象上时发生鼠标事件。

    The drag handling, however, must be running in the document object, because you want to get all mouse-move events, not just those that might happen with the cursor over the target object.

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  • 如果鼠标移动对象右侧鼠标指针将改变表示可以单击连接元素

    If you move the mouse to the right side of the object, the mouse pointer changes, indicating that you can click to connect the element.

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  • 前者鼠标移动一个新的元素上时发生,而后者鼠标绑定对象时发生。

    The former occurs when the mouse is moved onto a new element. The latter fires only if the mouse is moved out of the boundaries of an object.

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  • 鼠标指针对象一个表示CMIS知识库或者CM IS文件夹节点就返回true否则,就返回false

    It answers true when the object below the mouse pointer is a node representing a CMIS repository or a CMIS folder; otherwise, it answers false.

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  • 函数很多位置整理(position -munging)工作,归结一个简单思想不断保存鼠标光标目标对象之间精确距离

    This function does a good bit of position-munging, but it all boils down to a simple idea: Keep constant the precise distance between the mouse cursor and the target object.

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  • install_mouse_handlers()函数负责向特定的对象添加特定鼠标处理程序

    The install_mouse_handlers() function adds the specified mouse handlers to the specified object.

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  • 一步使用鼠标选择一个对象

    A first step is to select an object with the mouse. The Java 3D picking classes help you to do this, you can use them in the following way

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  • Ctrl +拖动文本对象创建文本或对象拷贝抱歉,这里用到了鼠标破坏了快捷键的纯粹性,但是我要说,当需要拷贝一个对象并控制其去向的时候,这是很有用操作

    Ctrl + drag text or an object Creates a copy of the text or object. Apologies to the keyboard purists, but this useful trick does require mouse action.

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  • 如果鼠标移过了某个对象,您仍然可以单击选择对象

    If you move the mouse over an object, you can still click to select it.

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  • 鼠标想要对象位于图表位置地方

    Move the mouse to the location where you want the object on the diagram.

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  • 目前为止例子使用缺省形状拣选对象:可以假想是一观察者眼睛位置经过鼠标无穷远处的射线

    So far the examples have picked objects using the default shape: an imaginary ray going from the viewer's eye position through the mouse pointer into infinity.

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  • 既然已经连接所有流行浏览器中的鼠标事件对象构造方法已经完整了,可以返回对象原型了

    Now that you have hooked cursor events in all popular browsers, your object constructor is complete and you can return to the object prototype.

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  • 它们仅仅创建简单计时器事件对象,其中包含种事件类型 ——timeout或者timetick传递处理鼠标事件的同一个 handleEvent方法

    They create a trivial timer event object that contains only an event type -- either timeout or timetick -- and pass it to the same handleEvent method that handles cursor events.

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  • 欧米茄3d鼠标用户提供了反馈同时屏幕上对象进行交互

    Omega's 3d mouse gives users force feedback while interacting with on-screen objects.

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  • 正在使用选框工具自由变换按住组合键opt + Shift的同时再用鼠标拖动可以中心比例对对象进行按比例缩放

    When you are using the Marquee tools or Free Transform, hold down Opt + Shift + drag will scale proportionally from the center.

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  • 指定运行时刻鼠标位于对象特定部分时,用作自定义鼠标指针光标文件

    Specifies the cursor file as a customized mouse pointer when the mouse is over a particular part of an object at run time.

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  • 如果鼠标按键对象之间单击不是任何特定对象上,一种特殊含义

    If the mouse button is clicked in an area between objects, rather than on any specific object, it has a special meaning.

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  • 用户最后释放鼠标按键后,当前拖放候选对象就成为目标对象

    After a user finally releases the mouse button, the current drop candidate becomes the target.

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  • 缩短播放鼠标移动所需时间,请鼠标指针移到“鼠标对象边缘直到调整指针出现为止。

    To shorten the amount of time it takes for the mouse movement to play, move the mouse pointer over the left edge of the mouse object until the resize pointer appears.

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  • 鼠标移动包含名为“鼠标”的时间轴对象中。

    Mouse movement is contained in a Timeline object named Mouse.

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  • 创建图层单击鼠标右键选择转换智能对象

    Right-click on the layer that you created and select Convert to Smart Object.

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  • 指定运行鼠标位于一个对象特定部分鼠标指针形状

    Specifies the shape of the mouse pointer when the mouse is over a particular part of an object at run time.

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  • 小酒馆鼠标屏幕上交换两个对象位置

    In Bistro Stars, you use your mouse to swap the location of two objects on the screen.

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  • 根据程序状态鼠标按下事件,应该开始绘制条直线或者选中对象

    Depending on the state of the program, a mouse down might start drawing a line, or it might select an object.

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  • 应用程序事件循环这个聚焦对象发送键盘键盘动作鼠标事件菜单选择等行为

    The application's "event loop" will send keyboard actions, mouse events and menu selections to this focus object.

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  • 拖动期间如果用户认为需要精确调整,可以改变鼠标移动显示屏对象移动的相对比值

    During a drag, if a user decides that he needs more precise maneuvering, he can change the ratio of the mouse's movement to the object's movement on the screen.

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  • 游标模式时,鼠标移动10像素对象移动1像素

    In vernier mode, every 10 pixels of mouse movement will be interpreted as a single pixel of object movement.

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  • 今天鼠标右键担负了重要又极其有用的角色。例如支持直接访问属性其他情境中针对对象功能相关的操作

    Today the right mouse button serves an important and extremely useful role: enabling direct access to properties and other context-specific actions on objects and functions.

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