• 通过修改模板站点区域指针可以改变组件默认内容显示方法创作工具几乎所有方面。

    By changing the pointer to the template site area, you can change the default content of the component, its presentation, authoring tools, and almost everything about the component.

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  • (定义指针轨迹):可以在这里设置一个自定义游戏对象用来代替光束轨迹的默认球体

    Custom Pointer tracer: a custom Game Object can be applied here to use instead of the default sphere for the beam tracer.

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  • (定义指针光标):可以在这里设置一个自定义游戏对象用来代替指针光标默认柱体

    Custom pointer cursor: a custom Game Object can be applied here to use instead of the default flat cylinder for the pointer cursor.

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  • 具有指针成员使用默认合成复制构造函数具有普通指针所有缺陷

    Classes that have pointer members and use default synthesized copy control have all the pitfalls of ordinary Pointers.

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  • 打开代码编辑器,鼠标指针定位创建默认事件处理程序

    The Code Editor opens and the mouse pointer is located inside the newly created default event handler.

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  • 讨论类型语义更改包括继承方法默认构造函数内部指针钉住指针

    Discusses changes to value type semantics, including inherited virtual methods, class default constructors, interior Pointers, and pinning Pointers.

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  • 只要鼠标指针滚动触发区”(区域默认显示面积右10%)里面,继续自由拖动鼠标指针滚动页面;

    Keeping the cursor in the sensitive zone (by default 10% width of the display area on the right) you can scroll freely with only the movement of the cursor;

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  • 只要鼠标指针滚动触发区”(区域默认显示面积右10%)里面,继续自由拖动鼠标指针滚动页面;

    Keeping the cursor in the sensitive zone (by default 10% width of the display area on the right) you can scroll freely with only the movement of the cursor;

    youdao

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