通过修改模板站点区域的指针,可以改变组件的默认内容、显示方法、创作工具等几乎所有方面。
By changing the pointer to the template site area, you can change the default content of the component, its presentation, authoring tools, and almost everything about the component.
(自定义指针轨迹):可以在这里设置一个自定义的游戏对象用来代替光束轨迹的默认球体。
Custom Pointer tracer: a custom Game Object can be applied here to use instead of the default sphere for the beam tracer.
(自定义指针光标):可以在这里设置一个自定义的游戏对象用来代替指针光标的默认平柱体。
Custom pointer cursor: a custom Game Object can be applied here to use instead of the default flat cylinder for the pointer cursor.
具有指针成员且使用默认合成复制构造函数的类具有普通指针的所有缺陷。
Classes that have pointer members and use default synthesized copy control have all the pitfalls of ordinary Pointers.
打开代码编辑器,将鼠标指针定位到新创建的默认事件处理程序内。
The Code Editor opens and the mouse pointer is located inside the newly created default event handler.
讨论值类型语义的更改,包括继承的虚方法、类默认构造函数、内部指针和钉住指针。
Discusses changes to value type semantics, including inherited virtual methods, class default constructors, interior Pointers, and pinning Pointers.
只要鼠标指针在“滚动触发区”(这区域默认是显示面积的右10%)里面,你就能继续自由拖动鼠标指针滚动页面;
Keeping the cursor in the sensitive zone (by default 10% width of the display area on the right) you can scroll freely with only the movement of the cursor;
只要鼠标指针在“滚动触发区”(这区域默认是显示面积的右10%)里面,你就能继续自由拖动鼠标指针滚动页面;
Keeping the cursor in the sensitive zone (by default 10% width of the display area on the right) you can scroll freely with only the movement of the cursor;
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