我来到一块黑暗与光明并存的高地。
黑暗与光明有几个类型的公会。
黑暗与光明提供了适合每个玩家的丰角色扮演。
Dark and Light offers a game play that ADAPTS to each player.
包容了黑暗与光明。
黑暗与光明,我只信奉自己创造,不是他人施舍。
Dark and light, I only believe in themselves to create their own, not others handouts.
它包含了黑暗与光明中其他职业所不能使用的技能。
This will contain skill that will not be available to any other class in Dark and Light.
声明:地图在黑暗与光明发行前都可能会进行修改。
Disclaimer: The maps are subject to change before DnL is being released.
黑暗与光明,是许多艺术爱好者最喜欢的画的一个颜色。
The painting of dark and light colours is a favourite of many art lovers.
在黑暗与光明中。领导者远非只是简单的称号或者荣誉身份。
In Dark and Light, leadership is far more than a simple title or honorary status.
和其他许多在线游戏一样,黑暗与光明的死亡并不是永久的。
As in many online games, death in Dark and Light is not permanent.
黑暗与光明中的天气系统是我在游戏中所见到最精心制作的。
The game's weather system is the best and most elaborate I have seen in a game yet.
黑暗与光明游戏中有三种类型的战斗模式:肉搏、魔 法和射击。
There are three types of combat in Dark and Light: melee, magic and ranged.
它让人体验阳光和雨水、阴影和微风,让人体验粗糙和光滑、黑暗与光明。
It allows one to experience the sun and rain, shadows and breeze. It allows one to experience, rough and smooth, dark and light.
黑暗与光明一个特别有趣味的方面是,您在特定的等级时只能明白特定的事物。
One particularly interesting aspect of Dark and Light is that you will only see certain things when you are at a certain level.
如果玩家更喜欢未知的地域,那么黑暗与光明为探索家提供了完善的扮演选项。
If you prefer wandering in little-known places, Dark and Light offers complete gameplay options for explorers.
社交经验和它对加纳内斯世界的影响是贯穿黑暗与光明游戏的一种新游戏方式。
Social experience and its effect on the world of Ganareth is a new way of progessing through an online game.
这些小怪物是世界同类的衍生品,没有新的能量,只有黑暗与光明的增益和减益效果。
Trash MOBS are derivatives of their world counter-parts with no new or fresh powers beyond the darkness and light buffs and debuffs.
因为黑暗与光明的开发者并不希望玩家在对游戏系统比较熟悉后另行创建更加强大的角色。
Because the game developers of Dark and Light do not want to have players recreate a more optimized character once they have a better understanding of the system of gameplay.
在应用程序运行在5分钟插槽,黑暗与光明的主题和20分钟无活动结束后,以节省电池。
The Application runs in 5 minute slots, has dark and light theme and quits after 20 minutes of no activity to save battery.
和其他游戏所不一样的是,在黑暗与光明中,当您创建公会的时候,您必须宣布您的创会声明。
Unlike many other games out there, in Dark and Light when you form your guild, you will be required to declare your intentions.
我们现在处于一个称为“黑暗与光明融洽周期”的时期内。在此期间,人类将会经历极大的跃迁。
We are now in a transition period called the 'Cycle of the merge of the dark and the light.' During this time humanity is going through great transition.
建议您在黑暗与光明中,认真地履行您的领导职责,就像在真正的战场上一样,应用战略和策略。
It is recommended in Dark and Light to take the role of leadership seriously, and to apply strategies and tactics as if you were truly on the battlefield.
我们在黑暗与光明游戏中加入了占星学。玩家应当处理好这种影响,这决定了物品制造成功率的提高。
Vuuar: We do have astrology in Dark and Light. Players will have to manage with its influence to determine the best as possible their craft success rate.
在黑暗与光明中,和另外一个人组队,将会得到附加的益处,那就是2个人总比一个人打怪来得容易。
In Dark and Light, grouping with another will provide additional benefits aside from the fact that two people can conquer faster than one.
在黑暗与光明游戏中,宠物有着很重要的作用。不容置疑的是,许多动物是可以让玩家购买并且驯养的。
In Dark and Light pets play a fairly big role and it is no wonder that due to this many of the animals can be purchased or tamed by players.
在这里还是有些不明白黑暗与光明之间对抗本质的人,但是他们的内在开始活跃并且许多人现在已经觉醒。
Where some have been unaware of the confrontation between the dark and the Light, there is a stirring within and many are now awakening.
和其他MMORPG不一样的是,黑暗与光明游戏中的打造系统有着许多复杂的因素,直接影响到了最终物品的质量。
Unlike other MMORPGs the crafting system in DnL is complex with many factors playing a part in the final quality of the item.
在黑暗与光明中,开发者已经把游戏中的天气系统做为一个非常重要的特色,因此,他们花费了众多的时间来制作天气系统。
In Dark and Light the developers have decided that weather is an important aspect in the immersion of the game, and therefore spent time making a system for weather.
在黑暗与光明中,开发者已经把游戏中的天气系统做为一个非常重要的特色,因此,他们花费了众多的时间来制作天气系统。
In Dark and Light the developers have decided that weather is an important aspect in the immersion of the game, and therefore spent time making a system for weather.
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