这个强大的驱散法术能够驱散一些一般无法被驱散的效果。
This dispel is potent enough to remove Magic effects that are normally undispellable.
我们现在不会改净化,但在几周或者几个月后,我们可能会调整下驱散法术,以减少那些烦人的过度随机性(考虑到偷取,也算法师相关了吧)
Dispelling can be a pretty cool mechanic in PvP. We just need to tone down the annoying, frustrating and overly random parts.
现在绝大多数的此类法术将以施法者的等级计算“未命中”,“驱散”,“抵抗”的几率。
Most of those will now be cast at the player's level, giving them a reasonable chance to miss, be dispelled, or be resisted.
施放在其他生物,物品或地点(非施法者身上)的法术将可以由驱散魔法消除。
Spells cast on other creatures, objects, or locations (not on you) are vulnerable to dispel magic as normal.
暗影集中仅仅对你的暗影法术起作用,它对你的驱散毫无帮助。
Shadow Focus caps you out for shadow spells only, but it doesn't do anything for your dispels.
生命之美- 使你驱散疾病法术同时也能够驱散毒性。
Beauty of Health - Your Cleanse Disease spell now also cleanses poison.
如果敌对目标身上有对物理或法术伤害免疫的效果,群体驱散将会自动优先选择驱散该效果。
If a targeted enemy has a magic effect granting immunity to spell or physical damage, "Mass Dispel" will now always pick that effect as its target.
痛苦压制:这个天赋现在降低牧师身上的buff被驱散的几率,而取代之前的降低对方驱散类法术命中的几率。
Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active.
增加你抵抗昏迷的几率10%,同时减少你施放的法术被驱散的几率10%。
Increases your resistance to Stun effects by an additional 10% and reduces the chance your spells will be dispelled by an additional 30%.
增加你抵抗昏迷的几率10%,同时减少你施放的法术被驱散的几率10%。
Increases your resistance to Stun effects by an additional 10% and reduces the chance your spells will be dispelled by an additional 30%.
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