采用基于视截体分层的方法进行大规模场景阴影绘制时,需要考虑分层的合理性与阴影的图像质量。
It is necessary to consider the reasonableness of split and the quality of shadow image when drawing shadow based on the view frustum split in a large scale scenes.
阴影绘制算法的真实感和实时性之间的矛盾,是计算机图形学和虚拟现实技术目前所要解决的一个基本难题。
The contradiction between the realistic and real-time of the shadow rendering algorithm has been a fundamental and difficult problem in computer graphics and virtual reality technology.
用画笔在这些东西后面绘制一些阴影,另外,你也可以用白色调和一下这些阴影。
Use the brush to paint some shadows in the back. You can also use white to mix it up.
使用画笔工具绘制较深的阴影下,相机的权利。
Use brush tool to draw darker shadow right under the camera.
质量设置包含设置阴影距离- 从相机到绘制的阴影有多远。
Quality Settings contains a setting called Shadow Distance - this is how far from the camera shadows are drawn.
绘制另一个图层,画一个小亮点和阴影。
用椭圆工具(U)添加一个阴影。如下图所示绘制一个椭圆并添加一点点动感模糊。降低不透明度直到你觉得合适了。
Add a shadow using the ellipse tool (u). Draw an ellipse as shown and add a slight motion blur. Reduce the opacity to your liking.
这个例子绘制了带阴影效果的文字。
根据计算结果和相关的计算流动技术(FI)绘制了计算阴影图。
Furthermore, the computational shadowgraph images were plotted based on the numerical results and relevant computational flow imaging (CFI) methods.
由于野牛背部粗犷有力的线条和阴影的绘制。
The shading and the thickness of the lines moving over the bison's hump.
文中对复合画面全景透视的原理、复合画面的组合原则、复合画面全景透视的具体面法和复合画面中透视阴影的绘制都作了深入的探讨。
This paper describes its principles and component rules and concrete methods of construction and how to draw the shade and shadow of the perspective in detail.
提出一种基于模板阴影体算法的矢量数据绘制方法,实现矢量数据在三维场景中的高质量实时叠加显示。
The key technique of vector data render based on stencil shadow volume is discussed and is proved by experiments.
为解决大规模场景中绘制实时阴影的问题,提出优化的阴影体算法。
An optimized shadow volume algorithm was developed to render shadow in large-scale scene.
详细论述了基于模板阴影体算法矢量数据绘制的关键技术,并通过试验验证了该方法的有效性。
The key techniques of the rendering of vector data over 3d terrain based on stencil shadow volume algorithm are detailed and the effectiveness of this method is test-proven.
对于头发,使用1像素暗棕色的软毛刷绘制阴影,和褐色绘制亮部毛发。
For the hairs, use a 1 pixel soft brush with a dark brown color for the shadows, and a light brown for the lights.
阴影模式-绘制包括光照计算在内的固体表面。当使用纹理绘制时,在没有光线的情况下,所有物体呈现黑色。
Shaded - Draws solid surfaces including the lighting calculation. As with textured drawing, you won't see anything without lights.
该算法将阴影图和阴影体算法相结合,先通过阴影图绘制出阴影的轮廓,再利用阴影体算法更新轮廓处象素的模板缓冲值。
By combining shadow map, shadow volume and ray marching techniques, a new hybrid method is proposed for rendering of volumetric shadows under participating media.
新建层,命名为阴影,使用多边形套锁工具绘制影子区域。
Step 11: Next, create a new layer "shadow" and use the Polygonal Lasso Tool (L) to create a shadow area.
新建层,命名为阴影,使用多边形套锁工具绘制影子区域。
Step 11: Next, create a new layer "shadow" and use the Polygonal Lasso Tool (L) to create a shadow area.
应用推荐