这是最后一个函数,也是最简单的。
杰夫:噢,这是最后一个面试了。
老实说,暂时这是最后一个新语法。
So this is the last new piece of syntax to be honest for a while.
现在他成功了,我想这是最后一个问题
这是最后一个问题了。
没有,请。-你继续,这是最后一个。
抱歉,但这是最后一个了。
这是最后一个,我给你。
我不会因为这是最后一个赛季就怡然自得。
I'm not going to overenjoy it just because it might be my last.
不好意思拖这么晚,但这是最后一个方案了。
这是最后一个停车位。
这是最后一个打击,甘果瓦听天由命地接受了。
This was the last blow. Gringoire received it with resignation.
那么,阿门。如果这是最后一个阿门,我很高兴。
意识到这是最后一个机会,这个建筑师回答说是。
Aware that this was the ultimate knowing situation, the Draughtsman replied 'yes.
这是最后一个。
在浏览菜单上,你会看到显示器这是最后一个项目。
In the slideshow menu, you will see Monitors which is the last item.
这是最后一个夜晚,她注视着蔚蓝色的海洋和天空。
It was the last night on which she could look at the blue sea and the sky.
这是最后一个周末你能够用39分钱去寄头等信件。
It's the last weekend you can use 39 cents to send out a first-class letter.
这是最后一个阶段,你得到完全满足并能在工作中实现自己的价值。
This is the final stage where one would feel the ultimate life satisfaction and will be able to realize one's potential at work.
但是,对于我最喜欢的阶段,我不得不说这是最后一个。
But, for my favourite stage, I would have to say it's the last one.
这是最后一个问题,时间过得真快,最后一个是网民的提问。
All right, this is going to be the last question, unfortunately. We've run out of time so quickly.
如果你们准备好了,这是最后一轮竞赛,这是最后一个问题。
If you're ready, this is the last round of competition. This is the final question.
这是最后一个与相邻块相关的优化,即针对ext4的块分配器。
A final optimization-again, contiguous block related-is the block allocator for ext4.
这是最后一个阶段,你完全舍弃了控制欲,并能安然接受这个事实。
This is the last stage you completely give up control and you are perfectly fine with that.
这是最后一个完全属于我的夏天,它和过去的每个夏天没有什么不同。
This is the last summer totally belonging to me. It has no difference from the previous summers.
这是最后一个阶段,你完全舍弃了控制欲,并能安然接受这个事实。
This is the last stage - you completely give up control and you are perfectly fine with that.
这是最后一个有时会引起问题的场景:需要在不同流中传递实体时会出现什么情况?
Here's one last scenario that sometimes causes problems: what happens when you are required to pass entities in different flows?
这是最后一个有时会引起问题的场景:需要在不同流中传递实体时会出现什么情况?
Here's one last scenario that sometimes causes problems: what happens when you are required to pass entities in different flows?
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