强调娱乐功能,设置游戏规则。
这涵盖了基本的设置游戏房间。接下来是实际沟通在游戏中。
This covers the basics of setting up game rooms. Next up is actual communication in games.
然而IGN已发布确切的消息:再次推出的刺客信条版本将不会设置游戏站网络荣誉。
However, IGN can now confirm that the re-released version of Assassin's Creed won't pack PlayStation Network Trophies.
要设置游戏杆的移动范围,请用握柄做若干次完整的圆周运动,然后按下游戏杆的某一按钮。
To set your joystick's range of motion, move its handle in complete circles several times, and then press one of your joystick's buttons.
要设置游戏板上拇指按钮的中心位置,请在未按下拇指按钮的情况下,按一下游戏板的某一按钮。
To set the center position of your game pad's thumb control, press a button on your game pad without pressing the thumb control.
要设置游戏板上拇指按钮的中心位置,请在未按下拇指按钮的情况下,按一下游戏板的某一按钮。
To confirm the thumb control's center position, press a button on your game pad without pressing the thumb control.
如果你想使用这类系统制作一款游戏,你真的要仔细考虑一下如何设置游戏,什么样的规则是合适的。
If you are trying to build a game using this kind of a system, you really have to take a close look at what you're building and what kinds of rules are appropriate.
你可以任意设置游戏难易度,背景颜色和背景图案,放大图片,在排行榜上留下你的大名,用自己的珍藏的图片来玩游戏。
You can set up the degree of difficulty, background color and design at will, and magnify the puzzle then sign your name on the name ranking, play the game with your collection puzzle.
你可以按你的喜好来设置游戏,选择你的操控方式,游戏设置,校准你的加速计,设置音量,选择语言,查看游戏手册和你的存款。
Set the game to your liking. Choose your controls, game settings, calibrate your accelerometer, set the sound levels, choose a language, consult the tutorials and see the credits.
约瑟夫问题变形和实现。在visual 2010下的C++/ClI下编写的,在界面上设置游戏人数和开始游戏者,程序自动扔塞子并显示赢家。 -Joseph deformation and implementation issues。
In visual 2010 under C++/ClI prepared, set on the interface number and start the game by game, the program automatically throw the plug and display the winner.
在这个界面里,你可以发信息给好友,加入游戏,添加新好友,接受邀请,并设置你的在线状态。
From this interface, you can send messages to friends, join games, add new friends, accept invites, and set your online status.
这些模块没有问题设置的那么苛刻,但是他们不是电子游戏—他们是家庭作业。
The modules are less demanding than problem sets, but they’re not video games — they’re homework.
这些模块没有问题设置的那么苛刻,但是他们不是电子游戏—他们是家庭作业。
The modules are less demanding than problem sets, but they're not video games - they're homework.
如果不为游戏机设置区码锁使它不能玩其他地区的游戏,那么只在特定区域发售游戏还不算太糟。
Releasing games only in certain regions wouldn't be so bad, if not for the region locks that restrict game machines to playing software from a single territory.
这两种方法都可以加载游戏操作系统,但是这也会将默认操作系统设置为游戏操作系统。
Either of these methods will load the game operating system, but it will also set the default system to be the game operating system as well.
答:所有的新功能我们都将添加到游戏中。我们正在评估一旦实名制系统实施,设置何种功能才有助于提升玩家的体验。
A: as with any new feature we add to our games, we've been evaluating how Real id has been used since its release to identify new functionality that would help improve our players' experience.
交友成功的男生每隔7分钟左右会交换一次座位,好多过往参与者都纷纷献计,表示中间可以穿插譬如眨眼游戏这样的小活动,并设置奖品及惩罚办法。
Successful men will have to change seats every seven minutes while, at the instigation of former users, activities such as a winking game have been introduced, with prizes and forfeits.
如果乌克兰也“正常化邦交”,那将只是与克里姆林宫设置比赛的一场游戏。
If Ukraine goes for “normalisation” too, that would be game, set and match to the Kremlin.
删除发射器。质量设置和分辨率将提示在第一次游戏启动,也可以设置在选项菜单。
Removed launcher. Quality Settings and resolution will be prompted on first game launch, and can also be set in options menu.
这个对象包含的功能设置,运行和结束游戏。
This object contains the functionality to setup, run, and end the game.
请注意,此设置将覆盖您的选择当您启动游戏。
PLEASE NOTE This setting overrides what you choose when you launch the game.
这个游戏被设置在哪里?我认为它被设置在火星上。
使用导入设置,它也可以在游戏中为不同类型的应用而被转换成一个立方体贴图或法线贴图。
Using the Import Settings, it can also be converted to a Cubemap or Normalmap for different types of applications in the game.
允许用户在游戏的设置中选择其输出设备,并通过说明头部位置与输出设备之间的关系,确保游戏中声音表现出来自于正确的位置。
Allow users to choose their output device in game Settings, and make sure in-game sounds appear to emanate from the correct locations by accounting for head position relative to the output device.
允许用户在游戏的设置中选择其输出设备,并通过说明头部位置与输出设备之间的关系,确保游戏中声音表现出来自于正确的位置。
Allow users to choose their output device in game Settings, and make sure in-game sounds appear to emanate from the correct locations by accounting for head position relative to the output device.
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