该游戏设有屏幕上的控制,进攻,拦网和执行特殊终结技。
The game play features on-screen controls for attacking, blocking and performing special finishing moves.
我们将不在新盗贼技能中表明“连击”,终结技将可以让你移除任意的盗贼技能作为豆。
We will no longer be tagging new Rogue abilities as "Combos, " and Finishing Moves going forward will ask you to remove any Rogue ability in your graveyard from the game.
奇袭改为:所有终结技不会被躲闪,且使你的背刺,凿击,刀锋,邪恶攻击伤害提高8%。
Surprise Attacks changed to "Your finishing moves can no longer be dodged, and the damage dealt by your Backstab, Gouge, Shiv, and Sinister Strike abilities is increased by 8%".
猛兽攻击:这一天赋现在同时使得每个连击点数都有7/13/20%的几率使德鲁伊的终结技令下一个施法时间低于10秒的自然法术变为瞬发。
Predatory Strikes: This talent now also causes the druid's finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.
无情现在只能由近 战终结 技触发,致死投掷不再触发。
Ruthlessness: Deadly Throw will no longer trigger this talent. Only melee finishers will now trigger it.
无情现在只能由近 战终结 技触发,致死投掷不再触发。
Ruthlessness: Deadly Throw will no longer trigger this talent. Only melee finishers will now trigger it.
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