介绍了纹理细节模拟方法。
This article introduced the method of texture detail simulation.
对模型质量来说,纹理细节是其后最重要的。
Texture detail is the most important with model quality a close second.
纹理梯度——远处的物品会显得粗糙,并可以看到更多的纹理细节。
Texture Gradients - Objects that are farther away appear rougher and appear to have more detailed textures.
该算法的一个特点是结合了几何和纹理细节层次的思想。
Concepts of level of details are applied to geometry and texture jointly.
木纹系列-纹理细节清晰无论是中式还是欧式都完美呈现。
Wood series - texture clear details either Chinese or western is the perfect present.
我们认为是“现实主义”绘画往往是指仔细描绘的纹理细节。
What we think of as' realism 'in paintings often refers to a careful depiction of textural details.
我们将看到如何添加更好的纹理细节和标题为普ps图象处理软件地图。
We will see how to add better texture detail and titles maps in Photoshop for the cape.
机身整体采用铝合金铸造,表面纹理细节、灯、天线、雷达、输油管均详细做出;
The whole body is cast by aluminum alloy. The surface textures, lights, antennas radars, petroleum pipelines are all made in detail.
该算法对图像进行多结构多尺度自适应形态滤波处理,从而抑制图像的暗噪声和暗纹理细节。
The algorithm first executed the adaptive morphological filtering of fusion to restrain dark noise and texture details of the images.
实验结果表明,该融合方法和融合规则是十分有效的,融合后图像的边缘和纹理细节都更加突出。
The experimental results show that the fusion method and fusion rule are very effective. The image edge and stripe detail can be more obvious after image fusion.
基于局部归一化的局部方差去噪模型在平坦区域去噪明显,但去噪速度慢,而且纹理细节保护欠佳。
Removal model based on local variance normalized can remove noise significantly in flat area but slowly and maintains the texture details poorly.
更强劲的硬件机能不仅仅意味着能够提升纹理细节和帧率,我们认为它能够从基本改变这款游戏的体验。
So more powerful hardware doesn't just mean upgraded textures or a higher framerate. It means we can fundamentally change the experience.
基本目标就是要在消除条带噪声的同时,最大限度地保持图像的纹理细节信息,较好地恢复图像的原始辐射信息。
The basic objective is to effectively remove stripe noises while preserving the original image details as much as possible so that the original radiation of various objects could be obtained better.
同一典型目标区域或同一类典型目标区域在不同图像中的影像间纹理细节和纹理的分布细节同时存在一致性联系和差异性区别。
In the same target regions and the same class target regions, homogeneity and difference exist at the same time in the details of texture and texture distribution.
在你的纹理上绘制一些细节,然后改变笔刷的大小并制作一些不一致的元素。
Paint some detail on your texture, and change the brush size now and then to make different elements.
你可以看到细节,纹理和颜色,但是看不到整个肖像。
You will see the detail, texture and color but miss the portrait completely.
在这个项目,天花板纹理也是细节之一。
In this project, the ceiling texture was definitely one of these details.
您将学习如何创建逼真的纹理,并使用半色调来保持工作中的细节。
You'll learn how to create realistic textures and use halftones to maintain the details in your work.
我们不会被覆盖褶皱的雕刻,但集中在增加像图案或纹理的表面细节真实感,去年点点添加到您的项目。
We won't be covering sculpting of folds or wrinkles, but concentrate on adding surface details like patterns or texture to add that last little bit of realism to your projects.
固定丢失的细节纹理从悬崖岩石。
地面材料非常简单,一个无缝拼贴的纹理,在反射/光泽度调节栏中设置好灰度,再利用位移增加细节。
The ground material itself is pretty straight forward, a tileable texture and suitable greyscale used within the reflect/glossiness slots and also for displacement of the finer detail.
尽管粒子是动态的(从原点移开),但额外的细节是由动态计算纹理坐标来表现体积纹理的不规则表现而产生的。
Although the particles are animating (moving away from the source), added detail is gained by animating the texture coordinates used to calculate the lookup in the the noise volume texture.
该场景中大多数的纹理使用最基础的设置,但是对于一些面我试图增加一些细节。
Most of the texturing in this scene use pretty basic setups but there were a few surfaces that I tried to make with some added detailing.
本教程涵盖了平铺纹理的基础知识,以及我的2UV系统,用于混合独特的细节和瓷砖。
This tutorial covers the basics of tiling textures as well as my 2 UV system for blending unique details and tiles.
设计包含了一个复杂的欣赏自然的颜色,亚洲的纹理,东方的细节,和实用性。
The design embraces a complex appreciation of natural color, Asian texture, Oriental detail, and practicality.
在高分辨率卫星影像中,目标地物的细节比TM和MSS影像更为清晰,呈现出大量的纹理与结构信息。
In the high resolution remote sensing image, the details of objections are more clear than TM and MSS images, showing great texture and structure information.
优雅的品性,精良的质地,细节设计及手工完美细致,搭配细腻的不规则纹理设计,呈现利落的都会风情。
Elegant character, excellent texture, detailed design and perfect workmanship, coupled with the irregular texture design show the bag's characteristic of urban style.
对场景的地形构造、纹理映射、LOD技术、实例调用等建模技术细节进行了深入探讨。
The technique details of the terrain generation of scene, texture map, LOD and transferring instance are discussed.
对场景的地形构造、纹理映射、LOD技术、实例调用等建模技术细节进行了深入探讨。
The technique details of the terrain generation of scene, texture map, LOD and transferring instance are discussed.
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