• 4简明地阐释了一点另外还有一些其他的对象用于支持inode(用于inode分配)等。

    This is illustrated in simple form in Figure 4. Other objects exist to support things like inode bitmaps (for inode allocation).

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  • 关于定位,我提到两点注意

    Now, two things to notice about these maps.

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  • 用户输入密码,一个名唤Sally的斜躺着的模特开始脱衣服,“衣服”是由一些组成的,每次脱一点。

    As the user types in a password, a reclining model dubbed Sally loses her garments a few chunkily bitmapped patches at a time.

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  • 然后详细分析了快照过程表示数据状态变换设计尤其是多时间快照接管

    And then the data states and states change design are discussed, especially the takeover of repetitious points incremental snapshots, which are presented by bitmaps.

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  • 首先运用轮廓追踪算法追踪经过象处理后的轮廓位形成链符法记录的轮廓点列数据。

    Firstly, using the contour tracing algorithm to trace the manipulated contour BMP, it has attained the contour point chain recorded by chain Code.

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  • 实际干涉计量中各种干扰因素的存在,使得包裹相位可能存在噪声调制点或散误差点。

    Many factors, such as noise, speckles and low modulation in wrapped phase make the unwrapping procedure complicated and path-dependent.

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  • 实际干涉计量中各种干扰因素的存在,使得包裹相位可能存在噪声调制点或散误差点。

    Many factors, such as noise, speckles and low modulation in wrapped phase make the unwrapping procedure complicated and path-dependent.

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