没有游戏,生活变得不再那么复杂。
我工作多得没有游戏玩乐的时间。
I have too much work to do to take time off for fun and games.
您的计算机没有游戏控制器端口。
游戏循环就像心跳,没有游戏能离开它。
The game loop is the heartbeat of every game, no game can run without it.
没有游戏,我怎么能把这个意思放进去?
没有游戏我还怎么活啊!
如果没有游戏,娱乐系统怎么能算得上完整呢?
如果没有游戏,用户根本不会加入您要建立的社区。
Without the game, customers have no reason to join the community you're trying to form.
这次,我指望在Android平台上打破没有游戏的神话。
This time around we look to bust the myth that there are no good games on the Android platform.
生活不能游戏人生,否则就会一事无成;生活不能没有游戏,否则就会单调无聊。
Life eis not the game of life, or it will be without a single success; can't live without game, otherwise monotonous boring.
生活不能游戏人生,否则就会一事无成;生活不能没有游戏,否则就会单调无聊。
Life is not the game of life, or it will be without a single success; can't live without game, otherwise monotonous boring.
我要一个解释:我完全没有游戏瞎聊的心思:现在我也不能再给你的装腔作势凑趣了!
I desire an explanation: playing and trifling are completely banished out of my mind; and I can't dance attendance on your affectations now! '!
没有电脑,没有可以看到的好莱坞大片,没有游乐场,没有彩色照相机,也没有游戏。
There was no computer, no Hollywood Movies available, no funfaires, no color camera, no games…
总歼灭的每周被发布的单位是伟大的在一些方面,但他们由日历,没有游戏经验未口授。
Total Annihilation's weekly released units were great in some respects, but they were dictated by the calendar, not the game experience.
在本文中,我们讨论了游戏基础结构中最重要的组件——游戏。如果没有游戏,用户就不会访问您的站点。
In this article, you identified the game as the most important component of your infrastructure — without it, customers have no reason to come to your enterprise.
如果有老师在那里,他们更可能读书、做数学题或数字功课;没有老师,他们只会玩游戏。
If there was a teacher they were much more likely to read books and do math or number work; without a teacher they would only play games.
没有方法终止这场游戏。
我没有时间玩儿童游戏。
玩拼图游戏的人并没有能提高他们更快找到东西的能力。
The people who played the puzzle game did not improve their ability to find things faster.
游戏中的许多活动与工作活动没有太大区别。
Many activities in games are not very different from work activities.
电子游戏和电视可能会让孩子们连续玩上几个小时,但它们对孩子的整体认知发展没有帮助。
Video games and TV might keep children engaged for hours on end, but they are not helpful to children's overall cognitive development.
一个没有经过充分思考或是适配用户需求的游戏化战略可能会在短期内吸引人们的注意力,但从长远来看它不会激发人们的积极性。
A gamification strategy that is not sufficiently thought through or well tailored to its players may engage people for a little while, but it will not motivate people in the long term.
我没有耐性做拼图游戏。
该协会的指导意见中并没有包括关于游戏量的具体建议。
The academy's guidance does not include specific recommendations for the dosing of play.
我在你们这个年纪的时候,没有电脑,也没有电子游戏。
When I was your age, there weren't any computers or video games.
阻碍这一点的一个因素是,父母无法或没有花足够的时间高质量地和孩子相处,而是用玩具、游戏、小玩意儿之类的东西来弥补这种不足。
One factor hindering this is that parents can't or don't spend enough quality time with their kids, and substitute this deficit with toys, games, gadgets and the like.
李雷上周末没有玩电脑游戏。
李雷上周末没有玩电脑游戏。
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