肢解-标准的武器伤害增强效果。
肢解-标准的武器伤害增强效果。
Dismember - This is the standard pole arm damage enhancing effect.
每点肾上腺素增加10%武器伤害。
流血伤害将获得更多的武器伤害加成。
用触发获得武器伤害和攻击速度倍率。
重击敌人,造成XXX %的武器伤害。
现在,我们要如何将这转化成武器伤害呢?
毁灭打击-从80%减少到50%武器伤害。
刀阵:现在所有武器都造成75%的武器伤害。
Fan of Knives: Now causes 75% weapon damage with all weapons.
风暴打击由125%武器伤害提高到225%。
它利用一种破坏力惊人的声波武器伤害它的敌人。
修复了将近战武器伤害加倍代替远距离武器的漏洞。
The bug that was creating the melee weapon usury instead of the range weapon has been fixed.
背刺现在造成的武器伤害从200%降低到150%。
打击技能的疾病加成改变,武器伤害也会受疾病加成。
Strikes that scale with diseases changed so that the weapon damage, not just the flat damage, scales with the disease.
血打副手攻击现在基础伤害不是副手武器伤害了,统一了。
Blood Strike Off-Hand now scales from weapon damage instead of offhand weapon damage.
犹太儿童较多受到打斗伤害,非犹太儿童更常受到轻武器伤害。
Brawling affected Jewish children more, while non-Jewish children were more often injured by firearms.
旋风将达到一个无限数量的目标,但只有50%的武器伤害。
Whirlwind will hit an unlimited number of targets, but only for 50% of weapon damage.
符文打击现在只造成150%的武器伤害,从200%下调。
真实的DPS是平均武器伤害由你在每秒钟输出的数字提供的。
True DPS is average weapon damage divided by the number of seconds over which you apply it.
神圣风暴现在可以对8码内的4个敌人造成110%的武器伤害。
Divine Storm now causes 110% of weapon damage to up to 4 enemies within 8 yards.
我们想要武器伤害显得重要,但显然不是重要到它现在的这个状态。
We want weapon damage to matter, but not quite as much as it does on live.
狮变:降低武器伤害从25%每等级至20%每等级避免伤害溢出。
Lioness: reduced Ed % from 25% per level to 20% to avoid damage overflow.
它完全基于AP,而与武器伤害不挂钩,并且由宠物攻击来决定伤害的高低。
It's pure attack power and doesn't scale with weapon damage and is based on pet attack modifiers.
造成正对野蛮人面前一段直线距离内敌人XXX %的武器伤害,直到屏幕边。
It deals XXX % of your weapon damage to anything directly in front of the barbarian for a fair distance; nearly to the edge of the screen.
15岁到17岁的青少年、新生儿和受到轻武器伤害的儿童受到严重伤害的风险最高。
Adolescents aged 15-17 years, newborn infants and those injured by firearms had the highest risk of severe injury.
背刺现在造成的武器伤害从175%提高到200%。额外的基础伤害提高33%。
Backstab now deals 200% weapon damage, up from 175%. Additional base damage increased by 33%.
冰霜打击:瞬发攻击,造成武器伤害的50%及3点冰霜伤害。对冻结目标造成双倍伤害。
Frost strike: Instantly strike the enemy, causing 50% weapon damage plus 3 as Frost damage. Does double damage to Frozen targets.
奇美拉射击的伤害现在为150%武器伤害(之前是30%)。耗魔从540下降为375。
Chimera Shot now deals 150% of weapon damage instead of 30%. Mana cost changed from 540 to 375.
注意:武器伤害值只是估计值并且是在近距离的情况下测出。请到个别的武器介绍页查看细节。
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
注意:武器伤害值只是估计值并且是在近距离的情况下测出。请到个别的武器介绍页查看细节。
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
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