格斗类游戏就是一系列的招式组成的。
在这个令人振奋的时刻,他们带来了一个世界性的竞技性格斗类游戏。
It's high time they brought competitive arm wrestling to the world of video games.
猜拳是一种由伟大的中国劳动人民创造的古老的回合制格斗类游戏,并添加了类似于D&D规则的游戏判定。
Finger-guessing game is an ancient Turn-based Fighting Game(TBFG) invented by great Chinese People. This game adopts a rule that is similar with D&D (Dragon & Dungeon) Rule.
格斗类游戏就是这些例外情况中最典型的例子,因为一旦掌握了那些很难记的招数,玩家会得到更多的乐趣作为回报。
The fighting genre is the most regular example of this exception, as players are rewarded for learning difficult-to-remember controls.
在格斗类和节奏类游戏中,这种现象尤为明显。这提醒了很多电视制造商在游戏过程中关闭后处理效果,因而能大大改善滞后状况。
This is especially apparent in fighting and rhythm games, prompting many television makers to turn off this post-processing effect during games for much improved latency.
在格斗类和节奏类游戏中,这种现象尤为明显。这提醒了很多电视制造商在游戏过程中关闭后处理效果,因而能大大改善滞后状况。
This is especially apparent in fighting and rhythm games, prompting many television makers to turn off this post-processing effect during games for much improved latency.
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