的目的,游戏是要杀死所有的单位,来为您的炮台。
The objective of the game is to kill all units that are coming for your fort .
如果你计划用突击车在游戏早期作为反步兵单位适用,你需要2到3辆,3辆以上会很好地迅速杀死导弹兵组,所以它们不用承担太多的伤害。
If you plan to use Raider Buggies as anti-infantry in the early game, you need 2 or 3, preferably 3 or more. 3 of them can kill a Missile Squad reasonably quick, so they will not take too much damage.
一个单位需要杀死3倍于他的破费的雠敌本领获取升级。
再次杀死三倍于自己价值得单位可以升级为“精英”等级。精英们拥有20%得额外血量和20%得额外伤害加成。
Units that kill a further 3 times their own value gain the "Elite" rank. Elites have 20 more health and deal 20 more damage.
再次杀死三倍于自己价值得单位可以升级为令人畏惧得“英雄”状态。
Units that kill a further 3 times their own value gain the most feared "Heroic" status.
杀死三倍于自己价值得单位可以升级为“老兵”等级。老兵们相对新兵拥有10%额外得血量和10%得额外伤害加成。
Units that kill 3 times their own value gain the "Veteran" rank. Veterans have 10 more health than Green units and deal 10 more damage as well.
有关单位正在调查美国枪击疑犯的杀人动机,此人开枪杀死家人和其他陌生人。
Authorities are trying to figure out the motive for a gunman here in the US, who opened fire on family members and apparent strangers.
战场上有几个巨像会有效的杀死敌人的轻甲单位。
With a couple of these on the field, it is quite effective at decimating armies of light armor units.
探险家单位是很独特的:除了拥有很好的视野和一击秒杀危及他的野生动物的特殊能力外,他还无法被敌人杀死。
The Explorer unit is unique: aside from having a good line of sight and a special ability letting him snipe environmental hazards in a single shot, he can't be killed by the enemy.
杀死三倍于自己价值的单位可以升级为“老兵”等级。老兵们相对新兵拥有10%额外的血量和10%的额外伤害加成。
Units that kill 3 times their own value gain the "Veteran" rank. Veterans have 10% more health than Green units and deal 10% more damage as well.
肉钩子仍然是狙击单个重要目标的利器但不会再那么轻易地杀死队长级单位了。
Flesh Hook is still intended to single target disrupt with some sniping potential but it should require a bit more work to finish off sergeants.
肉钩子仍然是狙击单个重要目标的利器但不会再那么轻易地杀死队长级单位了。
Flesh Hook is still intended to single target disrupt with some sniping potential but it should require a bit more work to finish off sergeants.
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