你控制“数字咀嚼者”——一个长的像青蛙的角色,让它在包含不同数字的方块间移动。
You control “Number Muncher” a frog-looking character that moves between squares containing different numbers.
Kinect通过三维物体扫描和控制使玩家可以通过用户的真实移动来控制角色的位移。
Kinect enables video game players to move characters through the use of real-life movements made possible by 3-d object scanning and manipulation.
玩家控制角色左右移动,通过平板,针板,弹板,滚板等的过渡实现下楼。
About the role players to control movement through the plate, needle plate, shell plate, rolling, etc. transitional realize downstairs.
为此,在角色动作控制之上需要有平衡控制来实现角色在站立、移动以及受扰时的平衡保持机制。
Therefor, it requires balance control maintain mechanism laying on the character motion control to maintain the balance when character standing, locomotion and disturbed.
为此,在角色动作控制之上需要有平衡控制来实现角色在站立、移动以及受扰时的平衡保持机制。
Therefor, it requires balance control maintain mechanism laying on the character motion control to maintain the balance when character standing, locomotion and disturbed.
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