使所有毁灭天赋技能有X %几率造成敌人晕眩x秒。
Grants all Juggernaut Skills a X % chance to stun enemies for X seconds.
眩晕:防御技能不再减少玩家被敌人背后攻击造成眩晕的几率。
Daze: Defense skill will no longer reduce the chance players have to receive the Daze effect when attacked from behind by enemies.
人类:剑专精技能现在增加剑和双手剑的致命一击几率1%。
Humans: sword Skill now increases the critical strike chance with swords and two-handed swords by 1%.
第二阶段也引入一个3次攻击组合技能,4米的范围攻击效果,叫做“迅疾击打”,有20%的几率产生爆击。
Stage 2 also introduces a 3 hit combo 4m AOE called "Rain of Blows" that deals heavy damage with a 20% chance to crit.
提高被雇佣几率的做好方法就是拥有额外的技能。
The best way to enhance your chances of becoming hired in any company is by gaining extra skills.
原来减少施法被打断几率的天赋和技能现在都改为降低施法时被攻击所增加或降低(通道法术)的时间,百分比不变。
According to spell tooltips, all spells giving you a chance to not be interrupted while casting a spell now reduces the amount of casting time lost when attacked by the same %.
比起盾牌,武士更善于用武器格挡攻击,尤其是双手武器。武器格挡的几率随着武士的武士倒技能和格挡技能的增长而自动提高。
Samurai are more adept at parrying with a weapon than a shield? Especially the two-handed variety. This happens automatically as their Bushido skill increases along with parry.
新天赋-血腥体验(4层),如果你的撕碎技能造成伤害,你有10/20/30%的几率使压制变为可以使用,持续时间5秒。
New talent - TasteforBlood(Tier 4) -Whenever your Rend ability causes damage, you have a10/20/30%chance of allowingtheuseof your Overpower ability for5 secs.
精通破坏防御计算机系统。使用密码破解模组的必需技能。每级技能增加数据修复的几率5%。
Proficiency at breaking into guarded computer systems. required skill for the use of codebreaker modules. 5% Increase in chance of data retrieval per level %.
如果正在攻击你的怪的武器技能比你的基础防御技能高15点以上,那么将有一定几率发生碾压。
When the attacking mob has more than 15 points of weapon skill above the player's current base defense there is a chance of being struck by a crushing blow.
如果正在攻击你的怪的武器技能比你的基础防御技能高15点以上,那么将有一定几率发生碾压。
When the attacking mob has more than 15 points of weapon skill above the player's current base defense there is a chance of being struck by a crushing blow.
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