这里,我使用油漆。
我在脸部取样,使用油漆桶(将设所有的线条都闭合了——其实不会)来填充剩余的身体部分,短裤使用带一些肉色的淡蓝色。
Then I sample the face, and use the bucket (assuming all the lines are closed - which they weren't) to fill the rest of the body, and a slight blue with a bit of the flesh color for the pants.
我用多边形套索工具来选出剖切面,然后使用油漆桶工具将选区填充为红色。
I used the polygonal tool to select the cut areas and used the paint bucket tool to fill the selections with red color.
我想知道的是我如何最好地实现这个?第四考虑添加一个方法,每个玩家使用油漆画不同形状组件。
What I am wondering is how am I best to implement this? Iv thought about adding a method for each player which draws a different shape using the paint Component.
我想知道的是我如何最好地实现这个?第四考虑添加一个方法,每个玩家使用油漆画不同形状组件。
What I am wondering is how am I best to implement this? Iv thought about adding a method for each player which draws a different shape using the paint Component.
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