• 得更深,我意识到形状对象只是动态对象运行时得到解决

    As I dug deeper, I realized shape objects were simply dynamic objects that were getting resolved at runtime.

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  • 对象同时也是一个形状对象,所以个圆对象同样也可以接受到一个给形状类型消息

    Because an object of type circle is also an object of type shape, a circle is guaranteed to receive shape messages.

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  • 版图对象位置形状序列构成,乘以相同缩放因子可以改变对象形状前提下对任意形状对象进行缩放位置搬移

    The location and shape of object in the layout is determined by the point list, processing the points with the same factor can scale or relocate the object without shape change.

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  • 目前为止例子使用缺省形状拣选对象:可以假想是一观察者眼睛位置经过鼠标无穷远处的射线

    So far the examples have picked objects using the default shape: an imaginary ray going from the viewer's eye position through the mouse pointer into infinity.

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  • 各种形状可以行进到极远处(射线)停止固定距离上(分段),可以基于一个边界对象做拣选。

    Each of these shapes can either go on forever (a ray) or stop after a fixed distance (a segment), you can also pick based on a Bounds object.

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  • 如果组织设置了相应的标准,规定哪些形状表示流程中的不同对象,则没有办法进行错误检查无法确定形状是否使用正确

    If an organization sets standards for which shapes are to represent different objects in a process, there is no way to error check to be sure that the shapes are used correctly.

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  • 简言之一个Entity对象表示SketchUp设计窗口任何可以看见移动修改形状

    Put simply, an Entity object represents any shape that can be seen, moved, or modified within the SketchUp design window.

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  • 光线照射对象上的方式能够提供给我们阴影以帮助我们看到形状

    The way the light falls on an object provides us with the shading that helps us see shapes in three dimensions.

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  • 通过组合操作基本对象形状分配纹理创建3d模型

    3d models are created by combining and manipulating primitive object shapes and assigning textures to them.

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  • 重要Entity对象EdgeFace 对象两个对象作为SketchUp设计中的任何形状构建

    The most important Entity objects are the Edge and Face objects, which serve as the building blocks of every shape in a SketchUp design.

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  • 形状剪除是从第一选中对象中剪除其它形状重叠的部分,因此选中选中苹果标注结果变成被咬一口的小圆。

    Shape cut off, shall even be cut off from the first selected object with other shapes overlap, so if selected small round first, then select the apple mark the result will be bite small circle.

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  • 知道如何创建一个碰撞对象控制影片衣服形状

    You will know how to create a collision object to control clothes' shape on this video.

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  • 这样对象成为图标或者字形([3,4]),并且拥有诸如位置尺寸形状颜色方向等属性数据映射在这些属性中。

    Such objects are called icons or glyphs ([3,4]) and have attributes, such as position, size, shape, color, and orientation, to which data is mapped.

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  • 对象绘制字符串直线圆弧椭圆许多其他形状方法

    Object has methods to draw points, strings, lines, arcs, ellipses, and many other shapes.

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  • 创建探索馆艺术家驻斯泰西斯派尔这些丰富多彩的形状构造金属伸手可及暂停对象为了处理考虑

    Created by Exploratorium artist-in-residence Stacy Speyer Large, these colorful shapes are constructed of metal and suspended within reach. The objects are meant to be handled and contemplated.

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  • 使用形状可以指定对象类型对象类型子类型。类型类型绘制

    Use this shape to specify an Object type to be a subtype of another. Draw 'from' the child 'to' the parent.

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  • 想得到旋转角度拼接形状第一选中对象必需水平的,因此形状组合我们才选中叶子再选中其它形状

    Want no shape, the joining together of rotation Angle is the first selected object must be horizontal, so shape combination when we first select leaves and selected other shapes.

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  • 指定运行鼠标位于一个对象特定部分鼠标指针形状

    Specifies the shape of the mouse pointer when the mouse is over a particular part of an object at run time.

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  • 利用模型冲压截面形状进行了分析确定了截面转角公共可行建立目标函数作为优化对象

    With the model, the cross sectional shape of a pressing is analyzed, and the public feasible zone of sectional angle is determined, and a group of target functions are created as optimization objects.

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  • 模型分析冲压件截面形状,确定所有截面转角公共可行域,建立目标函数作为优化对象

    The panel cross section is analyzed in the model, and the feasible zone of all cross section rotating angle is located, and a group of target function is proposed as optimized object.

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  • 对于演示复杂程序绘制调整对象形状,请使用FMR

    Use FMR for movies that demonstrate complex procedures, such as drawing or reshaping an object.

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  • 由于输入视频序列分割任意形状的视频对象平面(VOP),这样每个VOP描述了一个语义意义的对象所感兴趣的视频内容

    Each frame of the input sequence is segmented into arbitrarily shaped image regions (VOP's) such that each VOP describes one semantically meaningful object or video content of interest.

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  • 是否要删除形状代表模型对象

    Delete the model object represented by this shape?

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  • 通过使用抽象逻辑推理数学计数计算测量系统研究自然对象形状运动演进而来

    Through the use of abstraction and logical reasoning, mathematics evolved from counting, calculation, measurement, and the systematic study of the shapes and motions of physical objects.

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  • 如果用户创建一个组织系统图也许已经够了对于复杂对象调整形状又会怎样呢?

    If a user is creating an organization chart this may be fine, but what about reshaping more complex objects?

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  • 颅骨边界形状识别对象,运用不同算法进行特征提取结合实验结果不同算法进行了分析比较

    The border shape of skull is taken as identification target, extract characteristic depend on different algorithms, analyze and compare the result of different experiments.

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  • 构建形状几何原语从而创造数学描述对象

    Construct shapes from geometric primitives, thereby creating mathematical descriptions of objects.

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  • 构建形状几何原语从而创造数学描述对象

    Construct shapes from geometric primitives, thereby creating mathematical descriptions of objects.

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