因为对象大小有限,所以最高2位可以用于标志。
As the size of objects is limited, the top 2 bits can be used for flags.
也可以是根据焊接的对象大小,设计成不同规格的喷锡口。
Also can be according to the welding object size, designed to different specifications of the mouth spray tin.
注意:MAX_SIZE的默认值为10MB并确定对象大小的最大值。
Note: MAX_SIZE defaults to 10 MB, and establishes the maximum object size. This also corresponds to the setting jdbc.resource.maxsize.
它有一些用于对象大小的size类,这些对象的大小为2的若干次幂减去某一常数。
It has size classes for object sizes that are a power of two minus a constant.
左面板还显示了树中任何所选对象的其他详细信息;例如,对象大小、子对象数和总的到达大小等。
The left panel also shows other details for any selected object in the tree; for example, the size of the object, the number of children, the total reach size, and so on.
结论驻留时间、对象大小和对象间距均为优化基于视线追踪的人-计算机界面设计的主要参数。
Conclusion the dwell time, object size and object space are all important to optimize the HCI design based on eye tracking.
在64位环境中,支持的最大业务对象大小为500MB,而32位UNIX系统能够处理100 MB对象。
In a 64-bit environment the maximum size is now 500mb, while 32-bit UNIX systems can handle 100mb objects.
数据对象的大小。
一旦应用程序启动并运行,内存利用就将受到系统需要的对象的数量和大小的影响。
Once an application is up and running, memory utilization is affected by the number and size of objects the system requires.
另一方面,一个对象可以为任意大小,所以我们需要将它分为几部分。
An object, on the other hand, can be of arbitrary size, so we need to break it into pieces.
在本例中,就是影响泄露根的区域大小的所有对象。
In this example, all the objects contribute to the reach size of the leak root.
由于初始化时间直接与对象的大小成比例,因此时间是线性的,而不是常量。
Since the initialisation time is directly proportional to the size of the object the time is linear rather than constant.
它还可以包含缩略图和视频对象的大小信息。
It can also include size information for the thumbnail and the video object.
您也可以忽略透视,以相同大小绘制所有对象,不管它们离得多远。
You can also ignore perspective and draw all objects the same size, no matter how far away they are.
比例涉及的是对象之间的大小关系。
Proportion involves the relationship of size between objects.
我猜测这是由于它的实现比较保守,根据不同条件(比如锁对象数据大小和其他OS特定的特性)及早地关掉了它。
My guess is that it is implemented very conservatively and disabled early based on various conditions like lock object data size and OS specific features.
它定义了一个要管理的给定大小的对象池。
您还可以优化对象设计使其去除不必要的字段,从而减小所返回的对象的大小(以及网络传输时间)。
You can also reduce the size of the objects returned (and thus the network transmission time) simply by optimizing your object design to not include unnecessary fields.
另一种类似情况是,如果作业很快完成或只分配很少的对象,那么只要堆大小适当,作业运行就不需要垃圾收集。
In a very similar case, jobs that complete very quickly or allocate very few objects might be able to run without requiring a garbage collection with an appropriate sized heap.
分代跟踪收集器从根集开始,但是并不遍历指向更老一代中对象的引用,这减少了要跟踪的对象图的大小。
A generational tracing collector starts from the root set, but does not traverse references that lead to objects in the older generation, which reduces the size of the object graph to be traced.
最后,我还要讨论另一个有关会话对象最佳大小的常见问题,但我的一位同事上个月在这个专栏中捷足先登。
Finally, I was also going to discuss another common question regarding the optimal size of a session object, but one of my colleagues beat me to it last month in this very column.
该控制信息增加了对象的大小,因而数据绑定少了一个主要优点。
This control information pads the size of the objects, reducing one of the main benefits of data binding.
对象的大小影响这些因素的作用。
The size of the object influences the impact of these factors.
缓存始终采用对象映射的形式,具有大小上限。
Caches almost always take the form of object maps with an upper size limit.
BSS部分中的对象只有一个名称和大小,没有值。
Objects in the BSS section have only a name and a size, and no value.
这意味着诸如结构或联合之类的数据对象的大小在32位和 64 位系统上是不同的。
This means that the size of data objects such as a structure or a union will be different on 32-bit and 64-bit systems.
然后,用我喜欢的参数构建弹出对象,包括大小、位置、标题和小部件从中获取显示内容的页面的URL。
Then, I build the pop object with the parameters I like, including the size, the location, the title, and the URL of the page from which the widget should get its content.
应该注意,内存中业务对象(BO)的大小可能比线路上可用的表示要大得多。
It should be noted that the size of the in-memory business object (BO) can be much larger than the representation available on the wire.
区域大小落差:一个对象的区域大小和该对象的子对象的区域大小之间的差别。
Drop in reach size: the difference between the reach size of an object and the reach size of a child of that object.
最后,我认识到激活锁省略似乎和被锁对象的数据大小有关系。
Finally I came to recognize that there seems to be some relation between the enabling of lock elision and the data size of the locked object.
应用推荐