hObject是指向这个同步对象句柄的指针。
HObject is the pointer to the handle to the synchronization object.
创建成功之后,返回一个互斥对象句柄。
If the function succeeds, the return value is a handle to the mutex object.
在最后一个对象句柄关闭后,对象从系统中移除。
After the last handle to an object is closed, the object is removed from the system.
如果一个命名的互斥对象在本函数调用之前已经存在,则返回已经存在的对象句柄。
If the named mutex object existed before the function call, the function returns a handle to the existing object and GetLastError returns ERROR_ALREADY_EXISTS.
您可以向对象句柄数组(object -handle array)中填充很多需要等待的对象。
You can populate the object-handle array with the number of objects to wait for.
这个函数返回该事件对象的句柄。
该回调函数的参数包括一个事务句柄和一个错误对象。
The arguments to this callback function include a transaction handle and an error object.
这个例程使用服务器的多个绑定句柄或对象uuid建立一个名称服务数据库条目。
This routine establishes a name service database entry with multiple binding handles or object UUIDs for a server.
这个函数会使用一个互斥对象的句柄,并一直等待,直到它变为有信号状态或超时为止。
This function takes the handle to the mutex object and waits until it is signaled or timeout occurs.
您可以将连接句柄设想为物理连接的一个包装对象。
You can think of a connection handle as a wrapper object of a physical connection.
经典的C语言方式进行面向对象编程的一种方式就是使用晦涩的指针,比如句柄。
The classic C language approach to object oriented programming is the usage of opaque pointers, i.e., handles.
每个消息对象有相关联的惟一id和收件句柄。
Each message object has a unique ID and a receipt handle associated with it.
如你所愿,这将导致句柄指向的对象被垃圾收集器从堆上删除。
As you would expect, this results in the objects to which the handles point being eligible for deletion from the heap by the garbage collector.
这个函数使用一个信号量对象的句柄作为参数,并会一直等待下去,直到其状态变为有信号状态或超时为止。
This function takes the handle to the semaphore object and waits until it is signaled or a timeout occurs.
还可以指定接口的句柄和对象UUID。
The handle to the interface and optionally the object UUID is also specified.
该函数返回句柄,用以访问清单1 所示的对象。
The function returns a handle that can be used to access the object as shown in Listing 1.
实际上这个函数返回的是这个对象的一个句柄。
Then, the user calls various functions that accept the handle as a parameter and performs all kinds of operations on the object.
本小节主要介绍创建LotusSymphony应用程序及其关联对象的句柄的基础知识。
This section focuses on the basics of creating handles to Lotus Symphony applications and their associated objects.
有了airport对象的一个句柄之后,创建一个新的GMarker。
Once you have a handle to the airport object, you create a new GMarker.
我们使用请求的Request_Content属性来获得由客户机发送的实际XML的句柄,并将其输送到stream对象。
We use the Request_Content attribute of the request to get a handle on the actual XML sent by the client and to pipe it to the stream object.
获得了StorageComp对象的句柄后,我们使用它将新类注册为ServerStorage服务的侦听器。
After we have the handle to the StorageComp object, we use it to register the new class as a listener for the Server Storage service.
它再一次获得XForms模型的句柄,然后利用该对象的API刷新绑定到模型的控件。
It once again gets a handle on the XForms model, and then USES that object's APIs to refresh the controls that are bound to the model.
稍后当谈到如何连接窗体上的组件和数据库中的对象时,我将介绍如何引用句柄rhroot。
I'll cover the use of the reference handle rhRoot later when I talk about how to connect components on the form to objects in the database.
“spy”变量现在作为list对象的句柄。
在这个被删除句柄范围中句柄引用的对象如果没有其他的引用的话,将在下一次的垃圾收集中被移除。
Objects referred to by handles within the deleted handle scope are eligible for removal in the next garbage collection if there are no other references to them.
这个函数返回事件对象的句柄,这样就可以在后续的调用中使用这个事件对象了。
This function returns the handle to the event object and can be used in subsequent calls to the event object.
当然,每次你创建一个对象的时候都创建一个句柄将会产生很多句柄。
Of course, creating a handle every time you create an object can result in a lot of handles!
可以对指定的接口、绑定句柄列表(每个支持的协议一个句柄)和指定的对象UUID 列表执行取消注册。
Un-registration is done on the specified interface, on list of binding handles (one each for each supported protocol) and on the list of object UUIDs specified.
CORBA对象的一个客户程序获取了其对象引用,并将它用作句柄进行方法调用,就好像对象是位于客户程序的地址空间中一样。
The client of a CORBA object acquires its object reference and USES it as a handle to make method calls, as if the object were located in the client's address space.
CORBA对象的一个客户程序获取了其对象引用,并将它用作句柄进行方法调用,就好像对象是位于客户程序的地址空间中一样。
The client of a CORBA object acquires its object reference and USES it as a handle to make method calls, as if the object were located in the client's address space.
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